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Question for the coder types regarding custom games. (Destiny)

by squidnh3, Monday, February 09, 2015, 16:24 (3382 days ago) @ Leviathan

Sometime before release Bungie said something like: custom games are not a shipping feature but Destiny is meant to be a back and forth between the developer and the players and if there's enough demand...

So yeah, it wasn't a priority, but I don't think it's out of the ballpark.

Unfortunately this now seems to be what game developers say when they have cut a feature that a minority of users are passionate about (see 343 and Halo 4 campaign films). I suspect Bungie took a look at custom game statistics, saw that the number of custom games was dwarfed by matchmaking games, and allocated their resources accordingly. Custom games require quite a bit of additional UI work (for the full suite of options we would expect from a Bungie game) and a lot of it must rarely get used.

That being said, it sure would be nice to have them. Matchmaking is fun, but custom game nights were/are a blast. However, what I might like to see even more is some new innovative gametypes. How about implementing a "Hold the Relic" gametype?


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