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An idea for a boss mechanic (Destiny)

by dogcow @, Hiding from Bob, in the vent core., Tuesday, December 01, 2015, 15:01 (3070 days ago) @ cheapLEY

I think it's much more rewarding, and even more challenging in some ways, to be able to recover from someone getting killed. Someone has to pick up the slack until the revive can happen which causes a scramble.

This and other comments in this thread have given me an idea for a boss mechanic. The boss will randomly choose someone to be put in stasis, the only way to pull that individual out of stasis is by using a super in a certain location. The boss will put someone in stasis based upon a timer and/or their health level. This could make generating orbs important in that if you don't generate orbs & use supers you will eventually all end up in stasis.

Sounds like fun to me. It would make orb generating gear/perks/skills all the more important.


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