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Definitely felt glitchy (Destiny)

by Kahzgul, Monday, January 04, 2016, 02:12 (3341 days ago) @ Monochron

We had several rounds of 4 orb detonations within seconds while the two middle people were putting damage on oryx thad yielded no drop in health bar.


yeah that does sound a glitch.


In addition to out of order Ogre spawn I saw two instances of Ogres teleporting from their spawn to the center. Could have been lag, but it was awfully quick.

There was also the time when Beard was running for the spark and it's location changed as soon as he jumped up. I have definitely seen that before but don't know if there is a known cause.

if the first ogre to spawn wasn't at the same platform as the one Oryx fist pounded, then yeah, something glitched. The fight should have Ogre 1 spawn at the fist pound platform, and then ogre 2 is at the next platform going counter-clockwise, and so forth. I run with a couple of guys who have no idea how that works and are constantly saying things like "We killed the first ogre right away, but the second ogre didn't spawn yet" when really it's the first and fourth ogres they're looking for. Is it possible that's what happened?

If you go back and look at my posts from when the raid came out, I thought the fight was super glitchy too, but the real issue was that my fireteam couldn't put enough DPS on Oryx's chest when we needed to.

As for the spark moving, you're saying it wasn't on the platform after oryx pounded it? Or are you talking about the spark at the end of the platform chain? If the first, that's a glitch. If the latter, someone probably jumped off of their platform (hunter firing shadowshot causes this, too) and broke the chain.


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