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MW2 was not my idea of stellar storytelling (Destiny)

by Kahzgul, Thursday, January 14, 2016, 02:59 (3476 days ago) @ Korny

Agreed. It really gave you a sense that you had no idea what was coming, and it felt more honest from a combat standpoint. There were some great missions where you'd just fight until your guy got injured, and which point the cutscene would start, and the first time through I wondered if a different scene would have played if I hadn't been shot so many times.

Speaking of, Black Ops 2 did that really well, with interesting story branches that resulted from your own personal decisions at some key, life or death moments.


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