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Idle conjecture (Destiny)

by Kahzgul, Wednesday, January 27, 2016, 16:49 (3464 days ago) @ peaksutah

I've been thinking about this sort of thing too...

What if Bungie reduced all PVP damage by 50%?

The problem with PvP is OHK weapons, not the other weapons. There is enough time, if you're using cover, to get back behind cover and avoid dying whenever you're faced with any weapon that is not a OHK. increasing that time would mean team-shooting would be much more important than it already is, but kills would also be more elusive. Armor would be far less important than recovery. 1v1 fights would become much more cat and mouse, usually decided by an extra player showing up to end it. 1v2 and 1v3 situations would become impossible to manage.

My issue is that OHKs are too prevalent and the TTK of other weapons is too slow to be any sort of counter. Snipers are particularly nasty since they're a OHK at any range. Personally I think snipers should not be able to quick scope at all. The weapon should require foresight and thought rather than fast twitch muscles. It's a OHK at any range, so adjusting it to be less usable as a reflex would make it less useful in an up close firefight. I also think all shotguns should work like the Chaperone: OHK to the head, 2 shots to the body.


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