
Idle conjecture (Destiny)
The problem with PvP is OHK weapons, not the other weapons. There is enough time, if you're using cover, to get back behind cover and avoid dying whenever you're faced with any weapon that is not a OHK.
I keep thinking about this -- MANY weapons are one hit kills if you take your target from behind -- the player doesn't have enough time to get out of the way before they are dead. Maybe this is intended. I find myself often getting killed before I can either take cover or return any meaningful fire on the target in PvP in general. Usually because you never know where people are going to spawn.
It's possible I am just not great at PvP... But this is the biggest blocker for me in PvP. By the time I see half of the players I'm mostly dead. Destiny PvP has me looking at the motion tracker and guessing where people are as often as I'm seeing someone and then shooting. This seems odd to me, and I wonder if a higher TTK would help solve some of this.
I'm sure it would have it's own problems though too.
Complete thread:
- Idle conjecture -
slycrel,
2016-01-27, 15:56
- Idle conjecture -
CruelLEGACEY,
2016-01-27, 15:59
- Idle conjecture -
CyberKN,
2016-01-27, 16:10
- This sounds right. I had forgotten, it's been years.
- slycrel, 2016-01-27, 16:21
- Idle conjecture -
stabbim,
2016-01-28, 13:12
- Idle conjecture - Blackt1g3r, 2016-01-28, 14:38
- This sounds right. I had forgotten, it's been years.
- Idle conjecture -
CyberKN,
2016-01-27, 16:10
- Idle conjecture - Cody Miller, 2016-01-27, 16:13
- Idle conjecture -
peaksutah,
2016-01-27, 16:40
- Idle conjecture -
CyberKN,
2016-01-27, 16:41
- Idle conjecture - Cody Miller, 2016-01-27, 17:09
- Idle conjecture -
Kahzgul,
2016-01-27, 16:49
- Idle conjecture -
slycrel,
2016-01-27, 17:14
- Idle conjecture - Kahzgul, 2016-01-27, 19:18
- Idle conjecture - Ragashingo, 2016-01-28, 01:38
- Idle conjecture -
slycrel,
2016-01-27, 17:14
- Idle conjecture -
CyberKN,
2016-01-27, 16:41
- That would definitely make more sense.
- Kahzgul, 2016-01-27, 16:50
- Idle conjecture -
squidnh3,
2016-01-27, 17:25
- Bungie games have been unique in their long TTKs -
kidtsunami,
2016-01-27, 19:12
- Bungie games have been unique in their long TTKs -
Blackt1g3r,
2016-01-27, 20:52
- Bungie games have been unique in their long TTKs -
unoudid,
2016-01-27, 21:24
- The "Exposure" modifier specifically calls them shields. -
CyberKN,
2016-01-27, 21:28
- And there are perks that regenerate shields on orb pickup - Kahzgul, 2016-01-28, 00:28
- The "Exposure" modifier specifically calls them shields. -
Ragashingo,
2016-01-28, 01:43
- Cool bit of lore. Thanks!
- Kahzgul, 2016-01-28, 02:08
- Cool bit of lore. Thanks!
- Good point
- Blackt1g3r, 2016-01-28, 12:31
- The "Exposure" modifier specifically calls them shields. -
CyberKN,
2016-01-27, 21:28
- Bungie games have been unique in their long TTKs -
unoudid,
2016-01-27, 21:24
- Bungie games have been unique in their long TTKs -
Blackt1g3r,
2016-01-27, 20:52
- Bungie games have been unique in their long TTKs -
kidtsunami,
2016-01-27, 19:12
- Halo: Reach -
Blackt1g3r,
2016-01-27, 20:42
- Yep.
- Ragashingo, 2016-01-28, 01:44
- Yep.
- Another idea -
Blackt1g3r,
2016-01-28, 12:33
- Fusion Rifles would become popular. :)
- Ragashingo, 2016-01-28, 12:53
- Fusion Rifles need a comeback
- Blackt1g3r, 2016-01-28, 13:57
- Have you heard of Long Far Gone? -
Ragashingo,
2016-01-28, 15:05
- Have you heard of Long Far Gone? - Blackt1g3r, 2016-01-28, 16:32
- Have you heard of Long Far Gone? -
Ragashingo,
2016-01-28, 15:05
- Fusion Rifles need a comeback
- Fusion Rifles would become popular. :)
- Idle conjecture -
CruelLEGACEY,
2016-01-27, 15:59