Avatar

This is a straw man argument (Gaming)

by Cody Miller @, Music of the Spheres - Never Forgot, Wednesday, August 17, 2016, 23:25 (3020 days ago) @ Kahzgul

Funny how taking our time and simply enjoying a game can give us a completely different impression of the quality of it, huh?


One can only take your time and enjoy a game if there's something there to enjoy. In my mind at least, finding the minute differences that make your planet special are stupid because that doesn't feedback into the game in any meaningful way. Why not explore a planet that's designed, so that you can uncover whatever the designers leave for you? NMS is just a formula. Nothing deeper. There's no guarantee your planet is interesting in any way. You're not going to find the ruins of a civilization and uncover the reason behind their demise for example. But if someone carefully designed that planet, then that would be fun to explore!


The systems that procedurally generated the game were designed by designers who paid very close attention to them.

Wrong. You think they checked each and every one of the 16 quintillion planets? That is physically impossible. Nearly all of the worlds in that game were never given any personal attention of a designer. The result of an algorithm, unchecked.


Complete thread:

 RSS Feed of thread