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This is a straw man argument (Gaming)

by Cody Miller @, Music of the Spheres - Never Forgot, Thursday, August 18, 2016, 00:40 (2812 days ago) @ squidnh3

Well you've got to start somewhere right?

Not sure how you are missing that the fact that the worlds aren't hand-designed is the attraction here, because it heightens the sense of exploration that nobody knows what might be out there.

This is why you put secrets into your game. Design a world full of them, and so too will people wonder what they can find. Secrets are an almost completely lost art at this point though.


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