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Cozmo's updated list of community requests... (Destiny)

by dogcow @, Hiding from Bob, in the vent core., Monday, November 07, 2016, 15:51 (3030 days ago) @ Korny

-Player Trading


Again, please no. I'd be fine with swapping/rolling for drops, but not straight up trading, yuck.


How about gifting with Silver?
Say that I want to gift Cody a Jade Rabbit. I can go over to my vault, locate the Blueprint, and pay 700 Silver to gift it to him. Warframe has a similar system where you can look at your friends' Wish Lists, and then you can use Platinum to send them what they want with a note included.

Gifting to friends is nice and all, but allowing this type of transaction goes counter to the principle of "earning your gear" and would lead to a pay-to-win situation where people would start selling gifts.

"Earning your gear" is something that appeals to me. Seeing a Black Spindle or a Thorn tells what that player's experienced to get it. I think this is something Bungie could certainly improve on with Destiny 2 and I certainly hope they do. RNG also runs counter to "earning your gear" and transforms activities into grinds instead of accomplishments. Allowing trading of drops at the time of drop would preserve the accomplishment and soften the destruction of the activity by the RNG grind.

The high price prevents a ton of Gifting (unless you've got the big bucks), and limiting it to exotics helps mitigate the cries of pay-to-win.

Nah, the cost of the silver would just be added to the price by the jerks selling the gear. It would only make it more exclusive and more hated by those who do not want/enjoy a pay-to-win game.


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