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Destiny 2 Update 1.2.3 Patch Notes (Destiny)

by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Tuesday, July 17, 2018, 11:30 (2081 days ago) @ CyberKN

Young Ahamkara’s Spine

  • Now also improves Tripmine Grenade’s blast radius and throw speed, and makes your >Tripmine Grenades harder to destroy.
  • Solar ability hits now grant some Tripmine Grenade energy (33%).
  • Added new FX treatment to the improved Tripmine Grenades to differentiate them >from normal Tripmine Grenades.
  • Removed target-marking functionality.

And what would that be? I'm surprised they didn't show what the difference looks like, as that seems important to know.

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Iron Banner Updates

  • The Iron Banner game mode now uses Iron Temple fire pits as capture zones >instead of standard Control flags.
  • Added new Power Play rules unique to Iron Banner:
  • Upon capturing a third zone, all three zones lock for 20 seconds.
  • After 20 seconds, all three zones reset to neutral and must be recaptured.
  • Added new audio for fire pits and Power Play alerts.
  • Updated score and time limits to match standard Control now that Quickplay is >also 6v6.

Oh. ._.

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Prismatic Matrix

  • The Prismatic Matrix has been temporarily removed. It will return in Season 4.
  • Prismatic facets have been deprecated. Dismantling deprecated Prismatic facets will grant Bright Dust.

You get 150 Bright dust. Meh.

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Item Preview Updates

  • Players can preview spawn effects and Sparrow contrails in their inventory.

'Bout time!


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