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Destiny 2 Update 1.2.3 Patch Notes (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Wednesday, July 18, 2018, 11:51 (2109 days ago) @ Claude Errera
edited by Cody Miller, Wednesday, July 18, 2018, 11:55

(Only a couple of times have I seen a losing team actually catch up because of a Power Play. If you're good enough to take - and hold - three zones, you're good enough that you're not usually losing in the first place.)

Right, which is why if that happens they pull way ahead, and the game ends in the mercy rule.

It gives the team who is down a way to catch up, but it also serves to end a lopsided game more quickly. If you are hopelessly outmatched there's nothing more frustrating than having to just sit and take it for a long time.

Locking the zones is also a bad idea, because the skill is KEEPING the power play. In my experience, power plays lasting 20 seconds or more are very rare. So if you manage to get a power play now, it's likely to reward you disproportionally over what it did before.

In my opinion it basically gets everything wrong.


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