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Sony finally decided to support crossplay. (Gaming)

by MacAddictXIV @, Seattle WA, Wednesday, September 26, 2018, 09:55 (2039 days ago) @ cheapLEY

I understand all that, and that’s fine. Although, to be honest, I sort of agree with the typical Cody track of thought here, though. I don’t care how hard it is—other studios manage to make it happen, and Bungie is huge. They should figure it out. It’s not my problem how hard it is. That’s a poor excuse when smaller developers are already getting stuff like this done. Does Bungie want to push games in awesome new directions like they used to, or are they content to sit back and play third string to everyone else like they have been lately?

Normally I see the argument that they need to be separate because of their control methods, which is the real thing I was talking about, and find to be a poor excuse to disallow crossplay.

I think other studios manage to make it happen because they planned for it. Switching mid track is much harder because to have to rewrite a lot of core stuff. That might not be the case and they have been itching to do it... but maybe not.

But I don't agree with "Just because other studios did it you should" philosophy. Sure, if something is good maybe thing about it down the road or put it into D3. But something as big as cross platform play between PC and Console... It's going to take time and effort most likely. Just because other studios had a game that might have been built around it, or had different systems or so many other things they sacrificed because they wanted this feature. I think cross platform play would be awesome, but I always think of the cost of that. That's most likely a lot of extra work for something that would be far easier to implement when you write a new engine or network structure for a new game. Like, maybe D3? You waste a ton of time rewriting systems when I want them to add on with content and new systems.

Again, all my personal experience and preferences :D


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