Avatar

THAB 10-04-2018 (Destiny)

by CruelLEGACEY @, Toronto, Thursday, October 04, 2018, 17:06 (2081 days ago) @ DiscipleN2k

They are bringing back quitter penalties (although increasing the number of games you must leave to incur such penalties). No mention of people quitting to screw the other team out of the Malfeasance boss kill.


This is something I've never understood. Why can't the game just lock the quitter out of whatever activity they left (or maybe even lock them out of any activity with matchmaking) for the average length of time it takes to complete that activity. Throw a fit and rage quit because your team is getting steamrolled in Crucible? Take 12 minutes to cool off, but you don't get to start a new game while your old team suffers. Have an exploding diaper emergency in the middle of your strike? Life happens. You're locked out for 15 minutes, but that will probably be over by the time you're back anyway.

I think that the problem has historically been that they’ve had trouble separating “quitting” from network failures or other random disconnects. They don’t want to be too strict on quitter penalties because they’ll also be applied to people who are booted through no fault of their own.

Festival of the Lost starts on October 16. Ends with a quest to solve a murder, apparently.


Uldren, in the prison, with the Ace of Spades.

-Disciple

LOL


Complete thread:

 RSS Feed of thread