Golem (Gaming)

by Cody Miller @, Music of the Spheres - Never Forgot, Friday, November 22, 2019, 20:58 (310 days ago) @ cheapLEY

I get that making games isn’t easy, and at some point you’ve just got to ship something, but that sounds like a huge problem. No stuttering is pretty fundamental to good VR.

Upon killing another golem, as they fall into pieces the frame rate plummets. And this is on the Pro.

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