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Loved the lack of a Map (Destiny)

by kidtsunami @, Atlanta, GA, Monday, July 28, 2014, 02:57 (3569 days ago) @ ZackDark

Don't get me wrong, I absolutely agree with you that a real map would lessen the experience. But how about a not-so-good-as-a-map map, like the ones in the Directory?

I mean, it feels good to instinctively know the place, but the first hour or so is frustrating as hell. At least give me a compass of sorts...

I'm curious why the first hour or so is frustrating as hell? The first hour or so I was like "wow this is massive, where should I go (whips out ghost), oh over there"

I'd say, improve the way pointing if they didn't help enough.

Frankly the way they use lights (and this is less effective on 360/PS3) is AMAZING for calling you to locations. I would know immediately that something was a place I could go into because of some kind of light above it or in it catching my eye as I scanned the horizon.

Heck my fireteam and I found a few chests that way, seeing their green light peeking out from the darkness.


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