Avatar

Loved the lack of a Map (Destiny)

by ZackDark @, Not behind you. NO! Don't look., Monday, July 28, 2014, 03:30 (3770 days ago) @ kidtsunami

I'm curious why the first hour or so is frustrating as hell? The first hour or so I was like "wow this is massive, where should I go (whips out ghost), oh over there"

Heh. For me it was more like "hey, that last mission took me to an interest place. let's go back there in Explore! oh wait..." "skywatch had a cool building I wanted to check out. I'm in the mothyards, so I should just go... oh wait..."

Frankly the way they use lights (and this is less effective on 360/PS3) is AMAZING for calling you to locations. I would know immediately that something was a place I could go into because of some kind of light above it or in it catching my eye as I scanned the horizon.

I was on a 360, so maybe that's why I was more confused than you. :p I certainly hope that's why.


Complete thread:

 RSS Feed of thread