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AFK and Crucible Marks (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Thursday, August 14, 2014, 12:02 (3563 days ago) @ kapowaz
edited by Cody Miller, Thursday, August 14, 2014, 12:06

The only way to do that is to have tons of content. Games should be AS SHORT AS POSSIBLE.


You realise these two are mutually exclusive, right?

How so? When I say short as possible, I mean this:

A game asks you to master A, B, and C, in situations X, Y, and Z.

That means the game will be:

AX
AY
AZ
BX
BY
BZ
CX
CY
CZ

So the moment your player masters AX, is when they should move onto AY. Don't keep them there a second longer than that, otherwise you have boredom. It also means do not make stretches of your game that are:

AX
BX
AX
BX
Etc.


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