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Agreed (Destiny)

by DaDerga, Baile Átha Cliath, Friday, August 15, 2014, 05:42 (3550 days ago) @ kapowaz

Iterative software development is by far the best way of delivering lots of features: the old approach of monolithic waterfall delivery is a recipe for disaster, so it's not that surprising that stuff would just get ejected in the desperate push to get the product released on a given date.

Can't fault that reasoning. Expanding on that, I was also pleased to read only a partially evasive answer here. It's perfectly understandable, however, not to commit to any specific game modes.

IBT: Will we see more unique modes like races or oddball?

EO: "It's definitely something our team is interested in. Step one for us was to get a really competent game up and running, making sure it was meeting our expectations and all the modes players demand from their shooters. In the future who knows, we'll be having a lot of fun and there's plenty of opportunity for us to do new stuff."


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