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Urk Talks To IBT (Destiny)

by Xenos @, Shores of Time, Saturday, August 16, 2014, 09:59 (3549 days ago) @ Decom
edited by Xenos, Saturday, August 16, 2014, 10:08

I took the quote to mean within the context of the development process. Perhaps I was mistaken but, at best, it's somewhat ambiguous.

If you take it in the context in the article they basically say instead of at the end of the development cycle let's lament the thing we cut (which is what they are talking about with the flaming airplane), why don't we, at the end of the development cycle, put them on the backburner and then continue to add things after the release of the game. They don't need the flaming airplane, not because they DID add all the things they want, but because they can continue working on the things they didn't get in before the game released.

I mean, how does it even make sense in the context of the development process? You ALWAYS have the freedom to keeping building and growing the game during the development process, that's the whole point.


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