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To D or not to D?? (Destiny)

by Leviathan ⌂, Hotel Zanzibar, Sunday, September 07, 2014, 15:32 (3737 days ago) @ manti452

I partook in the Beta and while I had a fun time playing with some DBOers on a few sessions, I usually play games alone and had a blast. I feel like Destiny caters towards a variety of player types and I was able to plunge into intense story missions or relaxing strolls and skirmishes in Explore mode alone without feeling like I was missing something.

In terms of being overwhelmed by the amount of skill powers and levels and numbers galore - it's mostly just texture. I STILL have no idea what marks and light levels are, but I was able to quickly see "oh, better gun, let's use this and go back to battle" or "this thing lets me smack the ground for a shockwave? Cool".

I've attempted a few MMOs before and never enjoyed them. Destiny feels radically different than those games. To a Halo fan, I would describe Destiny as much more similar to New Mombasa in ODST than an MMO. There's a hub world with respawning and patrolling enemies as well as waypoints that lead you into cinematic missions. But for Destiny, imagine that hub is larger and much more varied and intricate with the waypoints leading you into story missions as well as other kinds of activities, and the respawning enemies have different objectives from time to time, like securing a fallen satellite, etc.

Of course, being always online, you'll also see other ODSTs exploring around the town. You can fight alongside them or keep going on by yourself with no hassle. There's nothing in the game that forces you to play with other people, except competitive multiplayer, of course - though it sounds like Raids will be so challenging that teammates will be a necessity, like Cortana-on-Legendary-with-all-the-skulls-on challenging.

I recommend it, but ultimately, I think it's one of those hard-to-pin-down games you just need to try.


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