Destiny needs more downtime. (Destiny)

by Numinar @, Saturday, September 27, 2014, 11:00 (3504 days ago) @ Postmortem

It's probably a result of the QA that has been hitting this thing full time for a year. They don't want to rest. They will probably report dead zones or quiet times as issues that are essential in a "Play it and shelve it" single player game. They are professionals. They have probably played nexus more than anyone post release and not out of love for it, but out of duty. And good job to them! The game is silky smooth and mostly bug free outside of some (recent) dodgy network stuff.

Though, given that, I don't understand how the unskippable cutscenes didn't get flagged. And if they are in engine, why don't they show your team mates? Halo always fell short on this promise as well and it annoys me (In engine cutscene, which is amazing for continuity, with chief holding a gun you didn't touch the whole mission which ruins it a bit).


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