Removing necessity - shared inventory (Destiny)
That vault accessible at all times, removes 10 pieces of gear limit. I don't think that is game breaking, but it does change things.
If the vault was accessible from your spaceship, then at least you wouldn't have to load up the tower and that wouldn't break the 10 pieces limit while in mission.
This would be a fun mechanic to limit in raids or nightfall too: you can't access your vault during these, so you have to be more strategic about what you bring.
Complete thread:
- More Wishes -
scarab,
2014-11-20, 05:34
- Tower as Default location -
scarab,
2014-11-20, 05:38
- Yes, please. - Ragashingo, 2014-11-20, 08:51
- Tower as Default location - stabbim, 2014-11-20, 12:17
- Make Sparrows Intangible when not on them -
scarab,
2014-11-20, 05:41
- Don't park so close. Problem solved. -
Ragashingo,
2014-11-20, 08:49
- how does that help me if another person does it? - scarab, 2014-11-20, 10:48
- Scorpion turrets weren't tangible - scarab, 2014-11-20, 10:52
- The only downside... -
DiscipleN2k,
2014-11-20, 18:33
- and they don't need to be solid to trigger mount prompt -
scarab,
2014-11-21, 08:26
- Ah, right. - DiscipleN2k, 2014-11-21, 08:51
- and they don't need to be solid to trigger mount prompt -
scarab,
2014-11-21, 08:26
- Don't park so close. Problem solved. -
Ragashingo,
2014-11-20, 08:49
- Go To Tower Option -
scarab,
2014-11-20, 05:44
- Yes, please. :) - Ragashingo, 2014-11-20, 08:51
- Switching Characters -
scarab,
2014-11-20, 05:48
- Removing necessity - shared inventory -
scarab,
2014-11-20, 05:56
- Removing necessity - shared inventory -
Cody Miller,
2014-11-20, 10:19
- Removing necessity - shared inventory -
digital_ronin,
2014-11-20, 11:00
- Removing necessity - shared inventory - iconicbanana, 2014-11-20, 11:07
- Removing necessity - shared inventory - Cody Miller, 2014-11-20, 11:25
- Removing necessity - shared inventory -
scarab,
2014-11-20, 11:18
- Removing necessity - shared inventory - stabbim, 2014-11-20, 12:15
- Removing necessity - shared inventory -
digital_ronin,
2014-11-20, 11:00
- Removing necessity - shared inventory -
Cody Miller,
2014-11-20, 10:19
- Making it Easier -
scarab,
2014-11-20, 06:23
- Making it Easier -
Kermit,
2014-11-20, 07:04
- I only had one until 3 weeks ago. - scarab, 2014-11-20, 11:38
- Making it Easier -
Kermit,
2014-11-20, 07:04
- Switching Characters -
Ragashingo,
2014-11-20, 08:57
- Switching Characters -
scarab,
2014-11-20, 11:31
- Switching Characters - Ragashingo, 2014-11-20, 11:44
- Switching Characters -
scarab,
2014-11-20, 11:31
- Removing necessity - shared inventory -
scarab,
2014-11-20, 05:56
- Dismantle Legendary & Exotic should be extra SLOW! -
dogcow,
2014-11-20, 09:10
- Isn't it a good bit slower already? -
Ragashingo,
2014-11-20, 09:14
- Isn't it a good bit slower already? -
dogcow,
2014-11-20, 09:21
- Isn't it a good bit slower already? - Xenos, 2014-11-20, 09:22
- Isn't it a good bit slower already? - Monochron, 2014-11-20, 09:30
- Isn't it a good bit slower already? -
dogcow,
2014-11-20, 09:21
- Dismantle Legendary & Exotic should be extra SLOW! -
Kermit,
2014-11-20, 09:47
- Is it not slow enough already? -
Revenant1988,
2014-11-20, 09:55
- Is it not slow enough already? -
bluerunner,
2014-11-20, 10:04
- Is it not slow enough already? - stabbim, 2014-11-20, 12:30
- Is it not slow enough already? -
bluerunner,
2014-11-20, 10:04
- Is it not slow enough already? -
Revenant1988,
2014-11-20, 09:55
- Dismantle twice for legondaries or exotics -
digital_ronin,
2014-11-20, 10:58
- Dismantle twice for legondaries or exotics - dogcow, 2014-11-20, 13:05
- Isn't it a good bit slower already? -
Ragashingo,
2014-11-20, 09:14
- Customization Screen - digital_ronin, 2014-11-20, 11:03
- Materials as counters rather than items -
digital_ronin,
2014-11-20, 11:06
- Yes Please - unoudid, 2014-11-20, 11:48
- Or rather... -
RC,
2014-11-20, 12:06
- Or rather... - unoudid, 2014-11-20, 13:19
- Get Rid of Vault Categories -
digital_ronin,
2014-11-20, 11:09
- Keep Categories, but make it like MCC's Forge item budget -
kornman00,
2014-11-20, 14:25
- there is a lot of time invested in fully upgraded weapons - scarab, 2014-11-21, 08:27
- Keep Categories, but make it like MCC's Forge item budget -
kornman00,
2014-11-20, 14:25
- Hold Reload for Ammo Synthesis -
unoudid,
2014-11-20, 12:07
- Makes sense - scarab, 2014-11-20, 13:37
- Tower as Default location -
scarab,
2014-11-20, 05:38