The only downside... (Destiny)
...no more sparrow surfing.
Other than that, though, it doesn't really make sense that they stick around at all. In most cases, it seems easier and faster to summon a new sparrow than it is to get back to your old one and get back on. And it's not like they stick around long enough to even be useful. If you're doing anything other than hopping off to open a chest or pick up some spirit bloom before hopping back on, your ride is going to be gone before you get a chance to get back on. They really only seem to stick around just long enough to get in the way.
-Disciple
Complete thread:
- More Wishes -
scarab,
2014-11-20, 05:34
- Tower as Default location -
scarab,
2014-11-20, 05:38
- Yes, please. - Ragashingo, 2014-11-20, 08:51
- Tower as Default location - stabbim, 2014-11-20, 12:17
- Make Sparrows Intangible when not on them -
scarab,
2014-11-20, 05:41
- Don't park so close. Problem solved. -
Ragashingo,
2014-11-20, 08:49
- how does that help me if another person does it? - scarab, 2014-11-20, 10:48
- Scorpion turrets weren't tangible - scarab, 2014-11-20, 10:52
- The only downside... -
DiscipleN2k,
2014-11-20, 18:33
- and they don't need to be solid to trigger mount prompt -
scarab,
2014-11-21, 08:26
- Ah, right. - DiscipleN2k, 2014-11-21, 08:51
- and they don't need to be solid to trigger mount prompt -
scarab,
2014-11-21, 08:26
- Don't park so close. Problem solved. -
Ragashingo,
2014-11-20, 08:49
- Go To Tower Option -
scarab,
2014-11-20, 05:44
- Yes, please. :) - Ragashingo, 2014-11-20, 08:51
- Switching Characters -
scarab,
2014-11-20, 05:48
- Removing necessity - shared inventory -
scarab,
2014-11-20, 05:56
- Removing necessity - shared inventory -
Cody Miller,
2014-11-20, 10:19
- Removing necessity - shared inventory -
digital_ronin,
2014-11-20, 11:00
- Removing necessity - shared inventory - iconicbanana, 2014-11-20, 11:07
- Removing necessity - shared inventory - Cody Miller, 2014-11-20, 11:25
- Removing necessity - shared inventory -
scarab,
2014-11-20, 11:18
- Removing necessity - shared inventory - stabbim, 2014-11-20, 12:15
- Removing necessity - shared inventory -
digital_ronin,
2014-11-20, 11:00
- Removing necessity - shared inventory -
Cody Miller,
2014-11-20, 10:19
- Making it Easier -
scarab,
2014-11-20, 06:23
- Making it Easier -
Kermit,
2014-11-20, 07:04
- I only had one until 3 weeks ago. - scarab, 2014-11-20, 11:38
- Making it Easier -
Kermit,
2014-11-20, 07:04
- Switching Characters -
Ragashingo,
2014-11-20, 08:57
- Switching Characters -
scarab,
2014-11-20, 11:31
- Switching Characters - Ragashingo, 2014-11-20, 11:44
- Switching Characters -
scarab,
2014-11-20, 11:31
- Removing necessity - shared inventory -
scarab,
2014-11-20, 05:56
- Dismantle Legendary & Exotic should be extra SLOW! -
dogcow,
2014-11-20, 09:10
- Isn't it a good bit slower already? -
Ragashingo,
2014-11-20, 09:14
- Isn't it a good bit slower already? -
dogcow,
2014-11-20, 09:21
- Isn't it a good bit slower already? - Xenos, 2014-11-20, 09:22
- Isn't it a good bit slower already? - Monochron, 2014-11-20, 09:30
- Isn't it a good bit slower already? -
dogcow,
2014-11-20, 09:21
- Dismantle Legendary & Exotic should be extra SLOW! -
Kermit,
2014-11-20, 09:47
- Is it not slow enough already? -
Revenant1988,
2014-11-20, 09:55
- Is it not slow enough already? -
bluerunner,
2014-11-20, 10:04
- Is it not slow enough already? - stabbim, 2014-11-20, 12:30
- Is it not slow enough already? -
bluerunner,
2014-11-20, 10:04
- Is it not slow enough already? -
Revenant1988,
2014-11-20, 09:55
- Dismantle twice for legondaries or exotics -
digital_ronin,
2014-11-20, 10:58
- Dismantle twice for legondaries or exotics - dogcow, 2014-11-20, 13:05
- Isn't it a good bit slower already? -
Ragashingo,
2014-11-20, 09:14
- Customization Screen - digital_ronin, 2014-11-20, 11:03
- Materials as counters rather than items -
digital_ronin,
2014-11-20, 11:06
- Yes Please - unoudid, 2014-11-20, 11:48
- Or rather... -
RC,
2014-11-20, 12:06
- Or rather... - unoudid, 2014-11-20, 13:19
- Get Rid of Vault Categories -
digital_ronin,
2014-11-20, 11:09
- Keep Categories, but make it like MCC's Forge item budget -
kornman00,
2014-11-20, 14:25
- there is a lot of time invested in fully upgraded weapons - scarab, 2014-11-21, 08:27
- Keep Categories, but make it like MCC's Forge item budget -
kornman00,
2014-11-20, 14:25
- Hold Reload for Ammo Synthesis -
unoudid,
2014-11-20, 12:07
- Makes sense - scarab, 2014-11-20, 13:37
- Tower as Default location -
scarab,
2014-11-20, 05:38