Get Rid of Vault Categories (Destiny)
The General section of the vault get full of materials, shaders, emblems, and even ships and sparrows and there is never enough space.
Weapons fill up with weapons to try out or trade between characters.
Armor tends to sit relatively empty because there is room to store it on character and only so much you want.
Get rid of the vault categories and make it one big grid. This alleviates the problem with some categories being over-utilized and others being under-utilized.
Complete thread:
- More Wishes -
scarab,
2014-11-20, 05:34
- Tower as Default location -
scarab,
2014-11-20, 05:38
- Yes, please. - Ragashingo, 2014-11-20, 08:51
- Tower as Default location - stabbim, 2014-11-20, 12:17
- Make Sparrows Intangible when not on them -
scarab,
2014-11-20, 05:41
- Don't park so close. Problem solved. -
Ragashingo,
2014-11-20, 08:49
- how does that help me if another person does it? - scarab, 2014-11-20, 10:48
- Scorpion turrets weren't tangible - scarab, 2014-11-20, 10:52
- The only downside... -
DiscipleN2k,
2014-11-20, 18:33
- and they don't need to be solid to trigger mount prompt -
scarab,
2014-11-21, 08:26
- Ah, right. - DiscipleN2k, 2014-11-21, 08:51
- and they don't need to be solid to trigger mount prompt -
scarab,
2014-11-21, 08:26
- Don't park so close. Problem solved. -
Ragashingo,
2014-11-20, 08:49
- Go To Tower Option -
scarab,
2014-11-20, 05:44
- Yes, please. :) - Ragashingo, 2014-11-20, 08:51
- Switching Characters -
scarab,
2014-11-20, 05:48
- Removing necessity - shared inventory -
scarab,
2014-11-20, 05:56
- Removing necessity - shared inventory -
Cody Miller,
2014-11-20, 10:19
- Removing necessity - shared inventory -
digital_ronin,
2014-11-20, 11:00
- Removing necessity - shared inventory - iconicbanana, 2014-11-20, 11:07
- Removing necessity - shared inventory - Cody Miller, 2014-11-20, 11:25
- Removing necessity - shared inventory -
scarab,
2014-11-20, 11:18
- Removing necessity - shared inventory - stabbim, 2014-11-20, 12:15
- Removing necessity - shared inventory -
digital_ronin,
2014-11-20, 11:00
- Removing necessity - shared inventory -
Cody Miller,
2014-11-20, 10:19
- Making it Easier -
scarab,
2014-11-20, 06:23
- Making it Easier -
Kermit,
2014-11-20, 07:04
- I only had one until 3 weeks ago. - scarab, 2014-11-20, 11:38
- Making it Easier -
Kermit,
2014-11-20, 07:04
- Switching Characters -
Ragashingo,
2014-11-20, 08:57
- Switching Characters -
scarab,
2014-11-20, 11:31
- Switching Characters - Ragashingo, 2014-11-20, 11:44
- Switching Characters -
scarab,
2014-11-20, 11:31
- Removing necessity - shared inventory -
scarab,
2014-11-20, 05:56
- Dismantle Legendary & Exotic should be extra SLOW! -
dogcow,
2014-11-20, 09:10
- Isn't it a good bit slower already? -
Ragashingo,
2014-11-20, 09:14
- Isn't it a good bit slower already? -
dogcow,
2014-11-20, 09:21
- Isn't it a good bit slower already? - Xenos, 2014-11-20, 09:22
- Isn't it a good bit slower already? - Monochron, 2014-11-20, 09:30
- Isn't it a good bit slower already? -
dogcow,
2014-11-20, 09:21
- Dismantle Legendary & Exotic should be extra SLOW! -
Kermit,
2014-11-20, 09:47
- Is it not slow enough already? -
Revenant1988,
2014-11-20, 09:55
- Is it not slow enough already? -
bluerunner,
2014-11-20, 10:04
- Is it not slow enough already? - stabbim, 2014-11-20, 12:30
- Is it not slow enough already? -
bluerunner,
2014-11-20, 10:04
- Is it not slow enough already? -
Revenant1988,
2014-11-20, 09:55
- Dismantle twice for legondaries or exotics -
digital_ronin,
2014-11-20, 10:58
- Dismantle twice for legondaries or exotics - dogcow, 2014-11-20, 13:05
- Isn't it a good bit slower already? -
Ragashingo,
2014-11-20, 09:14
- Customization Screen - digital_ronin, 2014-11-20, 11:03
- Materials as counters rather than items -
digital_ronin,
2014-11-20, 11:06
- Yes Please - unoudid, 2014-11-20, 11:48
- Or rather... -
RC,
2014-11-20, 12:06
- Or rather... - unoudid, 2014-11-20, 13:19
- Get Rid of Vault Categories -
digital_ronin,
2014-11-20, 11:09
- Keep Categories, but make it like MCC's Forge item budget -
kornman00,
2014-11-20, 14:25
- there is a lot of time invested in fully upgraded weapons - scarab, 2014-11-21, 08:27
- Keep Categories, but make it like MCC's Forge item budget -
kornman00,
2014-11-20, 14:25
- Hold Reload for Ammo Synthesis -
unoudid,
2014-11-20, 12:07
- Makes sense - scarab, 2014-11-20, 13:37
- Tower as Default location -
scarab,
2014-11-20, 05:38