I can fix the heavy ammo bug (Destiny)
Have a new variable with the current ammo count in it that is written to when the player dies or goes to orbit / enters a cutscene.
Spawn the player and apply all perks.
Check to see if the current ammo count matches the value of the new variable.
If it does not, overwrite the current ammo count with the value in the new variable.
Programming is easy yo :-p Just hack it in until you can fix the root problem.
Complete thread:
- I can fix the heavy ammo bug -
Cody Miller,
2015-01-26, 17:19
- I can fix the heavy ammo bug -
Claude Errera,
2015-01-26, 17:54
- I can fix the heavy ammo bug -
Cody Miller,
2015-01-26, 17:59
- I can fix the heavy ammo bug - Xenos, 2015-01-26, 18:24
- My limited experience with coding: -
CruelLEGACEY,
2015-01-26, 19:14
- This is a frighteningly accurate metaphor. -
CyberKN,
2015-01-26, 19:59
- This is a frighteningly accurate metaphor. - someotherguy, 2015-01-27, 07:29
- This is a frighteningly accurate metaphor. -
CyberKN,
2015-01-26, 19:59
- I can fix the heavy ammo bug -
Cody Miller,
2015-01-26, 17:59
- I can fix the heavy ammo bug -
uberfoop,
2015-01-26, 18:36
- As a programmer, seems like a pain... -
slycrel,
2015-01-26, 19:30
- As a programmer, seems like a pain... -
stabbim,
2015-01-26, 21:49
- As a debugger, it seems simple - Kahzgul, 2015-01-27, 00:21
- As a programmer, seems like a pain... -
BeardFade,
2015-01-27, 22:15
- As a programmer, seems like a pain... - Ragashingo, 2015-01-27, 22:22
- As a programmer, seems like a pain... -
stabbim,
2015-01-27, 22:49
- They must be dead in some way - Earendil, 2015-01-28, 09:13
- As a programmer, seems like a pain... -
stabbim,
2015-01-26, 21:49
- As a programmer, seems like a pain... -
slycrel,
2015-01-26, 19:30
- I can fix the heavy ammo bug - narcogen, 2015-01-27, 06:13
- FAIL -
Durandal,
2015-01-27, 06:27
- haha - SonofMacPhisto, 2015-01-27, 06:28
- FAIL... to see a problem here. We should do this. :D - INSANEdrive, 2015-01-27, 07:48
- FAIL -
Cody Miller,
2015-01-27, 08:06
- Um -
RaichuKFM,
2015-01-27, 08:16
- Um -
Cody Miller,
2015-01-27, 08:23
- Um -
RaichuKFM,
2015-01-27, 08:28
- Exploitable fix? - dogcow, 2015-01-27, 09:03
- Um -
Cody Miller,
2015-01-27, 09:09
- So, what happens if -
Earendil,
2015-01-27, 09:20
- Earendil be like: - iconicbanana, 2015-01-27, 09:24
- So, what happens if -
Cody Miller,
2015-01-27, 17:13
- So, what happens if - RaichuKFM, 2015-01-27, 18:13
- So, what happens if -
Earendil,
2015-01-28, 09:24
- So, what happens if -
ZackDark,
2015-01-28, 09:55
- That, sir... - Earendil, 2015-01-28, 10:11
- So, what happens if - dogcow, 2015-01-28, 11:00
- So, what happens if -
Cody Miller,
2015-01-28, 11:12
- So, what happens if - Earendil, 2015-01-28, 11:33
- You're assuming the bug is a single-frame thing -
ZackDark,
2015-01-28, 11:42
- You're assuming the bug is a single-frame thing - Ragashingo, 2015-01-28, 12:42
- Depends how ammo is normally calculated - someotherguy, 2015-01-28, 13:47
- So, what happens if -
ZackDark,
2015-01-28, 09:55
- So, what happens if -
Earendil,
2015-01-27, 09:20
- Um -
RaichuKFM,
2015-01-27, 08:28
- Um -
Cody Miller,
2015-01-27, 08:23
- Um -
RaichuKFM,
2015-01-27, 08:16
- why not just increase the drop rate -
Schedonnardus,
2015-01-27, 06:43
- make heavy weap packs cheaper for people who wear the boots? - scarab, 2015-01-27, 07:38
- add ammo synth to blue engram tables - Schedonnardus, 2015-01-27, 08:46
- Seemingly Easy Workaround... -
DiscipleN2k,
2015-01-27, 08:51
- I don't like that -
Earendil,
2015-01-27, 09:22
- How about a toggle... - DiscipleN2k, 2015-01-27, 09:36
- I don't like that -
Earendil,
2015-01-27, 09:22
- Worse than a defect... -
Earendil,
2015-01-27, 09:26
- Worse than a defect... -
Cody Miller,
2015-01-27, 09:32
- Worse than a defect... -
JDQuackers,
2015-01-27, 09:53
- +1 Yep. - BeardFade, 2015-01-28, 08:44
- Worse than a defect... - Earendil, 2015-01-27, 09:55
- Worse than a defect... -
JDQuackers,
2015-01-27, 09:53
- A wise post. - Kermit, 2015-01-28, 09:06
- Worse than a defect... -
Cody Miller,
2015-01-27, 09:32
- Exotic Helmet idea -
Schedonnardus,
2015-01-27, 09:49
- That exotic would destroy crucible -
Spec ops Grunt,
2015-01-27, 16:29
- Non Guardian kills have a chance to… there fixed - Cody Miller, 2015-01-27, 17:12
- Better Yet... - DiscipleN2k, 2015-01-27, 18:02
- That exotic would destroy crucible -
Spec ops Grunt,
2015-01-27, 16:29
- Good attempt. -
BeardFade,
2015-01-27, 22:29
- Good attempt. -
Claude Errera,
2015-01-28, 06:56
- Good attempt. - BeardFade, 2015-01-28, 08:43
- Good attempt. -
Claude Errera,
2015-01-28, 06:56
- I can fix the heavy ammo bug -
Claude Errera,
2015-01-26, 17:54