Avatar

I can fix the heavy ammo bug (Destiny)

by uberfoop @, Seattle-ish, Monday, January 26, 2015, 18:36 (3618 days ago) @ Cody Miller

Check to see if the current ammo count matches the value of the new variable.

If it does not, overwrite the current ammo count with the value in the new variable.

That's silly, since

If(y!=x){
y=x;
}

is equivalent to

y=x;

.

...Seeing as the occasional success of the system means that they're already *trying* to track the variable, the solution probably isn't as simple as "just store the variable somewhere."


Complete thread:

 RSS Feed of thread