As a programmer, seems like a pain... (Destiny)
This sounds correct. Probably have a Guardian object or model and for whatever reason they can't store the ammo params and pass it into the new object. I wonder why they chose to destroy the Guardian on death (eliminate the current Guardian object) rather than having an `alive` param set to true or false. Although a part of me is curious about this because the Sunsinger can resurrect, so there can't be an immediate destroy method call on the Guardian object.
I've never coded a video game, but as a programmer, I have first hand knowledge of unexpected bugs manifesting themselves in complex systems. I also know that I often have to prioritize new features in our upcoming apps over fixing bugs in our apps on prod. If this is the same mode of thinking at Bungie, then I understand why this isn't fixed yet. Since this affects two of my characters, I'd like to see it fixed, but I'm not holding my breath.
Complete thread:
- I can fix the heavy ammo bug -
Cody Miller,
2015-01-26, 17:19
- I can fix the heavy ammo bug -
Claude Errera,
2015-01-26, 17:54
- I can fix the heavy ammo bug -
Cody Miller,
2015-01-26, 17:59
- I can fix the heavy ammo bug - Xenos, 2015-01-26, 18:24
- My limited experience with coding: -
CruelLEGACEY,
2015-01-26, 19:14
- This is a frighteningly accurate metaphor. -
CyberKN,
2015-01-26, 19:59
- This is a frighteningly accurate metaphor. - someotherguy, 2015-01-27, 07:29
- This is a frighteningly accurate metaphor. -
CyberKN,
2015-01-26, 19:59
- I can fix the heavy ammo bug -
Cody Miller,
2015-01-26, 17:59
- I can fix the heavy ammo bug -
uberfoop,
2015-01-26, 18:36
- As a programmer, seems like a pain... -
slycrel,
2015-01-26, 19:30
- As a programmer, seems like a pain... -
stabbim,
2015-01-26, 21:49
- As a debugger, it seems simple - Kahzgul, 2015-01-27, 00:21
- As a programmer, seems like a pain... -
BeardFade,
2015-01-27, 22:15
- As a programmer, seems like a pain... - Ragashingo, 2015-01-27, 22:22
- As a programmer, seems like a pain... -
stabbim,
2015-01-27, 22:49
- They must be dead in some way - Earendil, 2015-01-28, 09:13
- As a programmer, seems like a pain... -
stabbim,
2015-01-26, 21:49
- As a programmer, seems like a pain... -
slycrel,
2015-01-26, 19:30
- I can fix the heavy ammo bug - narcogen, 2015-01-27, 06:13
- FAIL -
Durandal,
2015-01-27, 06:27
- haha - SonofMacPhisto, 2015-01-27, 06:28
- FAIL... to see a problem here. We should do this. :D - INSANEdrive, 2015-01-27, 07:48
- FAIL -
Cody Miller,
2015-01-27, 08:06
- Um -
RaichuKFM,
2015-01-27, 08:16
- Um -
Cody Miller,
2015-01-27, 08:23
- Um -
RaichuKFM,
2015-01-27, 08:28
- Exploitable fix? - dogcow, 2015-01-27, 09:03
- Um -
Cody Miller,
2015-01-27, 09:09
- So, what happens if -
Earendil,
2015-01-27, 09:20
- Earendil be like: - iconicbanana, 2015-01-27, 09:24
- So, what happens if -
Cody Miller,
2015-01-27, 17:13
- So, what happens if - RaichuKFM, 2015-01-27, 18:13
- So, what happens if -
Earendil,
2015-01-28, 09:24
- So, what happens if -
ZackDark,
2015-01-28, 09:55
- That, sir... - Earendil, 2015-01-28, 10:11
- So, what happens if - dogcow, 2015-01-28, 11:00
- So, what happens if -
Cody Miller,
2015-01-28, 11:12
- So, what happens if - Earendil, 2015-01-28, 11:33
- You're assuming the bug is a single-frame thing -
ZackDark,
2015-01-28, 11:42
- You're assuming the bug is a single-frame thing - Ragashingo, 2015-01-28, 12:42
- Depends how ammo is normally calculated - someotherguy, 2015-01-28, 13:47
- So, what happens if -
ZackDark,
2015-01-28, 09:55
- So, what happens if -
Earendil,
2015-01-27, 09:20
- Um -
RaichuKFM,
2015-01-27, 08:28
- Um -
Cody Miller,
2015-01-27, 08:23
- Um -
RaichuKFM,
2015-01-27, 08:16
- why not just increase the drop rate -
Schedonnardus,
2015-01-27, 06:43
- make heavy weap packs cheaper for people who wear the boots? - scarab, 2015-01-27, 07:38
- add ammo synth to blue engram tables - Schedonnardus, 2015-01-27, 08:46
- Seemingly Easy Workaround... -
DiscipleN2k,
2015-01-27, 08:51
- I don't like that -
Earendil,
2015-01-27, 09:22
- How about a toggle... - DiscipleN2k, 2015-01-27, 09:36
- I don't like that -
Earendil,
2015-01-27, 09:22
- Worse than a defect... -
Earendil,
2015-01-27, 09:26
- Worse than a defect... -
Cody Miller,
2015-01-27, 09:32
- Worse than a defect... -
JDQuackers,
2015-01-27, 09:53
- +1 Yep. - BeardFade, 2015-01-28, 08:44
- Worse than a defect... - Earendil, 2015-01-27, 09:55
- Worse than a defect... -
JDQuackers,
2015-01-27, 09:53
- A wise post. - Kermit, 2015-01-28, 09:06
- Worse than a defect... -
Cody Miller,
2015-01-27, 09:32
- Exotic Helmet idea -
Schedonnardus,
2015-01-27, 09:49
- That exotic would destroy crucible -
Spec ops Grunt,
2015-01-27, 16:29
- Non Guardian kills have a chance to… there fixed - Cody Miller, 2015-01-27, 17:12
- Better Yet... - DiscipleN2k, 2015-01-27, 18:02
- That exotic would destroy crucible -
Spec ops Grunt,
2015-01-27, 16:29
- Good attempt. -
BeardFade,
2015-01-27, 22:29
- Good attempt. -
Claude Errera,
2015-01-28, 06:56
- Good attempt. - BeardFade, 2015-01-28, 08:43
- Good attempt. -
Claude Errera,
2015-01-28, 06:56
- I can fix the heavy ammo bug -
Claude Errera,
2015-01-26, 17:54