Travel

by yakaman, Wednesday, April 03, 2013, 14:52 (4250 days ago) @ NsU Soldier

I used to love the whole "gear up in town before heading out" in old-school D&D sessions, but fast-travel and Town Portal scrolls kill that a bit. I've made a rule never to fast travel in Bethesda games (Oblivion, Skyrim, Fallout 3, etc) in order to preserve the world scale.

Limiting access to a location sets context. It adds that "let's go on a quest" or great journey state of mind. I'm open to the "fast travel between hub" method you describe.

I want space travel to be meaningful.


Complete thread:

 RSS Feed of thread