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Destiny Podcast Version 0

by Kermit @, Raleigh, NC, Friday, May 03, 2013, 14:22 (4231 days ago) @ Stephen Laughlin

I give Bungie props for peeking out of their comfort zone during this whole new marketing mission of theirs. The post-mortem on all this (the real post-mortem, not any manufactured spin) will be very interesting to read about in a few years.

The bottom line is I'm looking forward to hearing about/seeing this game. It hasn't happened yet. I'm a patient man though, I ain't going anywhere.


I hear that. I'm sure there will be some interesting backstory to this whole piece. I'd wager that Bungie found themselves in an all too familiar situation, pressured to make a public entrance at a point where they weren't quite ready, and simply made a tough call: to repeat past mistakes by spending valuable resources on producing a dishonest bombshell demonstration, or gather genuine materials from their current build and just show the world a bit of what they're actually working on. I guess time will tell.

Right. The game industry has grown and gotten more competitive since 1999. I think that as Bungie has gotten more ambitious, they've gotten more cautious, too, at least in terms of setting expectations. They're avoiding setting a trap for themselves.

A related point: I get this feeling that one goal for the mature Bungie is smart project management. Specifically, figuring out how to achieve their visions while retaining and not crushing the souls of the talented people they've attracted, in part by allowing them to have lives outside of their work. That's quite the hat trick in an industry that's infamous for grueling schedules.


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