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But how many friends? (Destiny)

by Kermit @, Raleigh, NC, Monday, June 29, 2015, 14:15 (3674 days ago) @ General Vagueness
edited by Kermit, Monday, June 29, 2015, 14:24

I think a lot of people struggle with the idea that a gaming session is something worth planning and scheduling, like it is going to a show or any number of other enjoyable social activities. I've said before that some of non-DBO friends don't seem to get it, responding to attempts to plan things with "Yeah, I might be on then." I understand adult responsibilities, but for activities that require a certain headcount, that means you don't usually get to do that activity unless you can commit to the thing ahead of time.


Who wants to do that though? I'll do it, there's years of evidence to back that up, but it would be nice to not have to. Scheduling things and gathering people is work, or at the very least it's boring, and games are supposed to let you get away from work and have fun. It's not just responsibilities either, people might not want to be obligated to do your thing instead of some other leisure activity they might feel like doing at that time.

Many other worthwhile social activities don't pivot on happenstance and whether you feel like it at the moment. Why shouldn't social activities within the context of gaming also require a bit a planning and commitment? The benefits outweigh the costs to my mind.


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