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Weapon Types (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Monday, August 17, 2015, 14:42 (3484 days ago) @ Ragashingo

Sidearms are flawed because by their very nature force you to give up a lot.

Destiny's weapon types are based around the idea of having a primary, a secondary, and a heavy. Secondary weapons are meant to do a bunch of damage at once, in a chunk. Every special can be a one hit kill in PvP, and in PvE you use them to deal high burst damage.

Sidearms act like primaries but in using them you give up that ability to do burst damage. So now you have a primary which acts like a primary, a secondary which acts like a primary, and a heavy.

Mythoclast, which is in my opinion the best of the slot switched weapons, is a fusion rifle in the primary slot, but it works because it acts like a primary weapon. If it acted like a regular fusion rifle, you'd be out a primary, and primary weapons are very useful.

The thing is, there is no way to fix this.


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