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Not the Speaker, but the city... (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Thursday, November 05, 2015, 16:11 (3545 days ago) @ Durandal

I think putting focus on the Speaker and the Traveler is a mistake. It would be better to open the city with a large amount of NPCs. The NPCs can humanize the world, make us care by allowing us to care about the survivors struggling to live beneath the light of the Traveler.

These are the people who struggled through the wilderness, avoiding intermittent Fallen raids, hive attacks and worse, all to escape the destruction of their entire world to one spot with a nearly dead savior. In theory, we as guardians died either assisting them, or in last stands protecting them from the fires of the cataclysm that made this world.

This also allows us to preserve the mystery of the Speaker and the Traveler. The NPCs don't know the whole truth, but they may have pieces of it. They could give us leads, hints, and other reasons to go out and explore aside from the usual promise of loot. They could be the tool to prove Osiris wrong, that guardians aren't just tools designed to do whatever someone with a floating icon above their head wants.

This may conflict with the story Bungie is trying to tell… I thought that way as well, but there's a random person in the tower who one said to me something along the lines of "Most people in the city think Guardians are just a Myth". How could they think that? The relationship between the Traveler, city, and remaining humans is VERY different if you take that statement into account.

I agree that the tower feels 'small'. That same amount of geometry, but with stretches of the city off in the distance would sell size much better.


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