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Sitting alongside Harry Potter

Wired.co.uk has a very interesting article about Destiny's past, present, and future, which includes some revealing numbers on how Bungie has grown in recent years:

How large a group? "It's around three times the size of the Halo Reach development team," Butcher, the game's lead engineer, tells Wired.co.uk. "If you count all of the test and development and support staff then we're over 400 people."

For perspective, the size of the team working on the next big-budget Call of Duty title, Ghosts, in-house at Infinity Ward is 125, in addition to about a few contractors and additional work done at partner studios.

Be sure to read the rest of the article to see how Bungie learned from ten years of making Halo. (Afterwards, discuss it in this thread Xenos posted!)


TAGS: wired
ncsuDuncan | Jun 18, 2013 07:23 pm | link