Destiny 2 Update 8.1.5
Activities
Seasonal
Revenant
- Act II is now available.
- Added 50 Seasonal Pass levels and their rewards.
- Added new Artifact perks.
- Added new Tonics.
- Added new Fieldwork missions.
- New activities: Tomb of Elders and Gauntlet of Elders
- New Weapons available
- Noxious Vetiver - Arc - Precision Submachine Gun
- Scavenger's Fate - Void - Precision Shotgun
- Gridskipper - Void - Rapid-Fire Pulse Rifle
- Fixed an issue where certain projectiles could collide and detonate with Ether Siphon orbs.
- Fixed an issue where Ether Siphon would remove magazine overflow
Onslaught: Salvation
- Fixed an issue where ability spamming while Ether Overload is active could crash the activity.
- Fixed an issue where in Widow's Court a turret could spawn inside the ADU and damage it indefinitely.
- Fixed an issue where immune enemies with a bane could not be defeated.
- Fixed an issue where picking a Cannon Relic could trigger an activity error code.
- Fixed an issue where Rocket Assisted Sidearms could not break Scorn cages.
- Reduced the number of Cabal shooting blinding rockets on the boss arena.
- Fixed an issue where the Storm's Edge Hunter Super would not properly teleport the user inside of the boss arena.
- Fixed an issue where players could not commend each other when completing 50 waves.
Echoes
- Fixed an issue where Enigma Protocol had a higher than intended activity target Power.
- It's returned to its original value of 2005.
- Fixed an issue where some players could not access the main questline.
Expansions
The Final Shape
- Fixed a rare issue where players could not grab the Hunter's Journal.
Crucible
General
- Fixed an issue where the Heavy ammo crate on Dead Cliffs was spawning at inconsistent locations in a variety of modes.
- Reduced the size and visibility distance of Special ammo brick icons in Crucible.
Private Matches
- Fixed an issue where enabling infinite Special ammo would grant players an Overshield.
Iron Banner
- New Armor set: Iron Intent
- New Weapon: Tinasha's Mastery
- Element: Stasis
- Archetype: Rocket Assisted Sidearm
- Reprised Weapon: Archon's Thunder
- Element: Stasis
- Archetype: High-Impact Frame
Vanguard Ops
Strikes
- Fixed an issue where sometimes players could not regenerate health.
- Fixed an issue where Champions would appear on the regular version of Heist Battlegrounds: Europa.
Grandmaster Nightfalls
- Catch up node with all Seasonal Nightfalls is now available.
Dungeons and Raids
Vesper's Host
- General
- Fixed an issue where the first secret chest would only reward the player opening it for the first time.
- Fixed an issue where players could not open the second secret chest, preventing them from completing step 7 of the Rogue Network quest.
- Fixed an issue where players could not respawn after joining the fireteam.
- Fixed an issue where players could duplicate nuclear cores.
- Fixed an issue where Grand Overture could gain rocket stacks by shooting immune panels.
- Second encounter
- Fixed an issue where the boss wouldn't reform, allowing for an unlimited damage phase.
- Third encounter
- Fixed an issue preventing the encounter from starting.
- Added some extra cover to the 'red room.'
- Fixed an issue where the combatant carrying augments could not appear.
- Fixed an issue where rally barricade could nullify the radiation debuff.
Garden of Salvation
- Fixed an issue preventing completion of the Voltaic Tether Triumph by allow players to trigger the encounter by shooting the boss instead of the Minotaur.
Exotic Missions
- Fixed an issue where the Standard difficulty for Zero Hour and The Whisper was higher than intended.
Timeline Reflections
- Fixed an issue where 'Cayde's Fate' could not be completed.
Gameplay and Investment
Armor
Exotic Armor
- Hunter
- Raiden Flux
- Increased bonus Super damage perk stack from 14% to 20%.
- This maxes out at about a 70% damage increase (up from 50%.)
- Knucklehead Radar
- Changed the activation requirements of its perk; now requires the wearer to damage a player to mark them as target.
- Titan
- Point Contact Canon Brace
- Amplified lightning bolts now do 100% increased damage over base, up from 50%.
- Lightning strike final blows now also refund melee energy.
- Reduced Thunderclap refund by 10% to compensate for increased energy gains on average.
- Warlock
- Ballidorse Wrathweavers
- Increased bonus shatter damage from 100% to 150%.
- Increased shatter damage now shows as a yellow number to aid with visibility of the perk.
- Fixed an issue where enemies were inconsistently getting the boosted shatter damage at higher framerates.
Armor Ornaments
- Fixed some issues with the GR1P-EE5 ornament textures and geometry.
Weapons
Weapon Archetypes
- Bows
- Precision
- Increased body shot damage by 10%.
- Hand Cannons
- Aggressive
- Increased damage by 3% (this allows them to kill all resilience levels in 2C1B).
- Igneous Hammer
- Reduced Stability, Handling, and Aim Assist stats by 3.
- Adaptive
- Better Devils
- Increased Stability, Handling, and Aim Assist stats by 3.
- Heavy Burst
- Fixed an issue where Headseeker was not appropriately increasing critical hit damage after dealing body shot damage.
- Machine Guns
- Changed the scalar that determines how much ammo you can pick up from a crate.
- Magazine sizes of 50 or less should get 21 rounds.
- Magazine sizes between 51 and 59 get between 21 and 26 rounds.
- Magazine sizes between 60 and 80 get between 26 and 27 rounds.
- Magazine sizes between 81and 99 get between 28 and 44 rounds.
- Magazine sizes over 100 should get 45 rounds.
- Breech Grenade Launchers
- Micro-Missile
- Increased the velocity players can generate with the rocket jumping blast.
Exotic Weapons
- Telesto
- Fixed an issue where Telesto was doing less damage than intended in PvP.
- Increased Telesto detonation damage by 20% in PvE.
- Eriana's Vow
- Fixed an issue where Eriana's Vow was dealing reduced critical damage in PvP.
- Thorn
- Increased base Stability by 5.
- Lumina
- Increased base Stability by 5.
- Grand Overture
- Fixed an issue that allowed missiles to be loaded by shooting at immune targets.
- Tessellation
- Fixed an issue where Tessellation lost all ammo and could not be fired or reloaded if an Artifact mod, Armor mod, or subclass change was made with 'Property: Irreducible' active.
- Players can now reload Tessellation while 'Property: Irreducible' is active. Doing so removes 'Property: Irreducible,' similar to Izanagi's Burden.
Weapon perks
- High Ground
- Dealing damage to a player with a Primary weapon now only grants a single stack of the damage buff.
- Dealing damage with a Special weapon, or against combatants, continues to grant maximum stacks.
- Fixed a bug that allowed some archetypes to activate the perk when damaging targets while airborne.
- Explosive Payload
- Reduced splash damage against players only on Legendary Hand Cannons by 7%.
- Withering Gaze
- Fixed an issue where the weaken debuff could be applied to allies.
Weapon fixes
- Fixed an issue where Arcane Embrace could be obtained with Trench Barrel.
- This perk was unintended and instances of it or Enhanced Trench Barrel will be replaced with Swashbuckler or Enhanced Swashbuckler.
- Fixed an issue where the Ether Siphon Trait would reset overflown magazines.
- Fixed an issue where the sound effect for some Hand Cannons had been changed to the default Hand Cannon sound effect.
Abilities
General
- Fixed an issue where Ignitions were incorrectly scaling damage against all bosses instead of just Raneiks Unified, resulting in lower-than-expected damage.
Prismatic Hunter, Warlock and Titan
- Increased ability cooldown in the Crucible by 15%.
Hunter
- Storm's Edge
- Reduced height of damage impulse from 5m to 3.75m.
- Reduced DR against players from 53% to 45%, both on cast and during the spin attack.
- Moved from tier 3 to tier 1 Super cooldown.
- Arc Staff, Golden Gun, Spectral Blades, Silkstrike
- Increased Super energy gains per damage event against PvE combatants by roughly 3x.
- Increased damage against Champions by 30-55% depending on Super.
- Note: This change excludes the Celestial Nighthawk Golden Gun variant
- Combination Blow
- Reduced bonus damage against combatants by around 17%.
- Stylish Executioner
- Fixed a bug where some projectile melee attacks activated Stylish Executioner if the attack hit in the first frame of the projectile melee's lifetime.
- Stylish Executioner is only meant to work with physical melee attacks.
Warlock
- General
- Fixed an issue where Warlocks could not blink during Onslaught.
- Stormtrance, Daybreak, Nova Warp, Winder's Wrath
- Increased Super energy gains per damage event against PvE combatants by roughly 3x.
- Increased damage against Champions by 30-55% depending on Super.
Titan
- Ward of Dawn
- Ward of Dawn now draws enemy fire when an ally is standing inside it.
- This behavior is similar to the Barricade taunt.
- On cast, Ward of Dawn now knocks enemies back.
- Fist of Havok, Burning Maul, Hammer of Sol, Sentinel Shield, Glacial Quake, Bladefury
- Increased Super energy gains per damage event against PvE combatants by roughly 3x.
- Increased damage against Champions by 30-55% depending on Super.
- Note: This change excludes the Pyrogale Gauntlets Burning Maul variant.
- Knockout and Roaring Flames
- Fixed an issue where Knockout and Roaring Flames were not benefitting from the Titan Unpowered Melee buff from Update 8.1.0.
Artifact
- Kinetic Impacts
- Fixed an issue where the column 5 Artifact mod was not working with all Grenade Launchers.
- Fixed an issue where the mod's bonus impact damage was not being scaled correctly.
- Fixed an issue where triggering the mod took more damage instances than intended.
Gameplay Modifiers
- Reduced the effectiveness of the Counterfeit modifier.
- Spawn rate of trick loot reduced from 25% to 10%.
- Reduced damage impulse size on all trick loot items by 1m.
- Updated shockwave size to match the new damage radius.
- Reduced damage of all trick loot items.
- Increased animation before exploding from 2s to 3s.
Vendors
Hawthrone
- Fixed an issue where the Ancient Gospel offer in the Garden of Salvation menu showed the wrong element.
Triumphs
- Fixed an issue where Episode Revenant Triumphs would not progress the Active and Lifetime Triumphs Score.
- Fixed an issue where certain engrams would not advance the 10th Anniversary Triumph "Disappointed."
Collections
- Fixed an issue where the Plaguebreaker Armor Sets showed an incorrect name.
- Fixed an issue where the Jade Filament Armor Sets showed an incorrect name.
Music and Sound
- Fixed an issue where some sound effects would cut out or delay.
UI/UX
Combatants
- Fixed an issue with the color of health bars for major combatants (orange bars), making it difficult to distinguish them from minor combatants (red bars).
- For the color theory fans: #df6d1c.
Character Screen
- Fixed an issue where the left and right inputs could not open the Loadouts and Mod Customization side panels.
Appearance Customization
- Fixed an issue where Ornament would not show their hovering menu when inspecting them.
Localization
Mexican Spanish
- Fixed an issue where the Feed the Void Prismatic Aspect incorrectly says it requires 'Void ability' instead of 'any ability.'
General
- Fixed an issue where the current Season highlight wasn't properly displaying on the Timeline.
- Removed an erroneous dialog that would appear when opening the Mass Effect Accessories bundle on an account based in South Korea.
- Corrected the messages that appear with multiplayer instances of the Venus Flytrapped emote.
- Revised Season Pass + Ranks bundle description to highlight the Season Pass sources.