Destiny 2 Update 9.0.0.6
Activities
The Portal
- Portal training tiers are now disabled for players upon reaching Power 200.
- Modifier reloading in Solo and Fireteam Ops is now possible after reaching Power 200 even if the training tiers were never completed.
- Fixed an issue where the reward multipliers in the reward forecast and in the activity complete post-game carnage report were not correct (in different directions) when under Fireteam Power, unless a loadout changes mid-activity.
- Fixed an issue where players could not reconnect in Grandmaster Portal activities if they were disconnected.
- Fixed an issue where players at exactly 450 Power who received grade A scores would receive no scored rewards.
Crucible
Trials
- Fixed an issue where the Trials by Firing Squad seasonal challenge was not rewarding Trials gear when claimed.
- Fixed an issue where Lighthouse chest rewards were sometimes giving lower gear tier than expected.
- Fixed an issue where Trials gilding Triumphs were not counting medal progress.
- Fixed an issue where the efficiency display was displaying incorrect stats on the scoreboard for Trials.
- Fixed an issue where special ammo was being refreshed each round in Trials.
Crucible Ops
- Fixed an issue where bonus focus rewards would sometimes not drop.
- Fixed an issue where the featured reward would sometimes not drop.
- Updated competitive weapon drop chance to now trigger on activity completion instead of victory.
- Updated additional reward chance to now be earned by all players, instead of only one player on each team.
- Increased the gear tier earned by B+ grade at reward ranks bronze and silver.
- C+ and B-grade thresholds have been lowered for reward rank copper and bronze.
- This improves the chances that players will receive a bonus drop and bonus focus drop.
Vanguard
- Fixed an issue where the daily Nightfall playlist activity would sometimes not be available.
Raid and Dungeon
- Reduced incoming Strand grenade damage on Atheon in Vault of Glass.
- Fixed an issue where some players could not access specific dungeons after picking up their associated quests.
- Fixed an issue where the Decoherence Imminent debuff in The Desert Perpetual would sometimes disappear.
UI/UX
- We've restored the Director's vibrancy to its pre-9.0.0 visuals, with additional minor aesthetic enhancements to complement post-The Final Shape layout changes.
Gameplay and Investment
Exotic Armor
Titan
Wishful Ignorance
- Reduced maximum damage bonus in PvE activities from 200% to 120%.
Warlock
Verity's Brow and Spirit of Verity
- Updated to give Strand's grapple melee an additive damage increase instead of a multiplicative one.
- Increased the maximum grapple melee damage bonus from 100% to 170%.
Armor Mods
- Fixed an issue where some ammo generation chest mods were not working in the Crucible.
- Fixed an issue where tuning mods were not properly saved to loadouts.
Weapons
Bows
- Fixed an issue where Fortunate Star had the wrong intrinsic perk of Precision when it was intended to have the Lightweight intrinsic.
- This Bow was built to be a lightweight with those animations, visuals, and stat/perk combos.
- Players should see this update on their previously acquired versions of the weapon.
- Fixed an issue where Fortunate Star, when dropped at Gear Tier 2 and higher, would drop with a non-enhanced version of Eye of the Storm.
- Players should see the perk become enhanced on previously acquired versions of the weapon that were Gear Tier 2 and higher.
Hand Cannons
- Fixed an issue where the Aureus Neutralizer Trials Spreadshot Hand Cannon had a lower-than-expected stat package.
- Fixed an issue where Phoneutria Fera's zoom was set to 14 instead of 12, and the hip fire reticle was displaying when aiming down sights.
Exotic Weapons
Vigilance Wing- Fixed an issue where the weapon was not correctly improving health recovery when Last Stand was active. Now grants +100 Health stat when the perk is active.
Dead Messenger
- Reduced wave damage against players so it can no longer kill in a single shot if all three waves impact.
Weapon Perks
Burning Ambition
- Reduced the Scorch stacks applied by Primary ammo weapons to already Scorched players by 6. Unchanged against combatants.
Enhanced One-Two Punch
- Fixed an issue where the buff text was not displaying when the perk was active on primary ammo weapons.
Abilities
General
Movement
- Default player movement speed and jump height is now equal to pre-9.0.0 tier 3 Mobility for Titans and Warlocks, and tier 4 Mobility for Hunters.
Kepler
- Final blows while in Matterball now grant Special and Heavy ammo progress.
Solstice
- Fixed an issue where the Solar Flare orb had no HUD melee icon.
- Fixed an issue where Solstice Scorched Crucible Ops matches were not progressing the first step of the Celebrating Solstice quest.
Titan
Flechette Storm
- Fixed an issue where Flechette Storm could be used indefinitely when holding a Solstice Solar Flare orb.
Hunter
Tempest Strike
- Damage now correctly procs Combination Blow.
Warlock
Handheld Supernova
- Increased damage vs. combatants by 20%.
Seasonal Artifact
- Updated the Artifact Perk "Shieldcrush" to give Strand's grapple melee an additive damage increase instead of a multiplicative one.
Quests and Pursuits
- Fix an issue where some players could not restart the Altar of Relativity after performing the Rite of Ignition for Step 11 in The Edge of Fate quest.
- Fixed an issue with the Portal's "Body Counting" daily challenge was not progressing faster with Guardian kills.
General
- Fixed an issue where the Tier 5 Giver's Blessing from the Altar of Relativity required completing more Triumphs than were available in the Kepler Title.
- Note: The Title only requires 24 of the 29 triumphs, but this weapon requires ALL 29.
- Reduced the frequency of Eververse messaging appearing when logging in or returning to orbit.
- Music will now play as expected when multiple Guardians interact with the Life of the Party multiplayer emote.