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But now Specials are powerhouse power-weapons (Destiny)

by MacAddictXIV @, Seattle WA, Tuesday, April 26, 2016, 17:46 (2932 days ago) @ ZackDark

Which still kind of defeats the purpose.

I get where specials are supposed to be. One hit kills when they are where they are supposed to be.

Shotguns are one hit kills at close range.
Snipers are one hit precision kills.

Rockets are one hit kills when aimed decently well
Heavy machines guns are easy body shot kills

The problem is. Due to circumstances, Shotguns and snipers are getting to close to the heavy weapon side. This is due to Snipers being easy to hit even under fire and being about to snipe close range. Shotguns I mostly attribute to lag and ease of use abilities like blink and shadow step. When they fix the specials then heavies will seem more powerful. Also so will primaries.


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