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Best Idea in 19 months. (Destiny)

by red robber @, Crawfish Country, Tuesday, April 26, 2016, 21:35 (2932 days ago) @ BeardFade


Special and Heavy Weapons are combined. If a traditionally heavy weapon is equipped, ammo should drop as max 2 rockets, and one clip of an HMG. If a special weapon is equipped, 1.5x the normal ammo is dropped (Should be between 6-10 rounds ideally, perhaps 8-12 would be better). Heavy weapon ammo disappears on death, special cut in half. (We could certainly tweak this, just an idea).


That's my suggestion. What say ye?

Love it completely. As they stand, sidearms don't really have much of a role. This method really creates room for them to be used more often. I've always felt that the OHK weapons should be bundled together. Snipers, shotties, rockets were all power weapons in Halo. I'm thinking 2 power weapons drops per match, maybe 3 depending on how much ammo is dropped.

I'm not sure what to do with ammo upon death. Your idea is a great start. What about bringing ammo drops from dead players again? If they had rockets only a purple brick would drop that would feed only current heavies, vs the other specials dropping traditional green bricks?


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