Why should they? (Destiny)

by Avateur @, Saturday, March 28, 2015, 20:27 (3315 days ago) @ Ragashingo

Excuse me. I twice made it clear I was talking about myself. Cody didn't. I find myself shaking my head at your false equivalence.

Beyond that, sure, I've been in situations where I needed glimmer quickly. Two iron banners ago I wanted a second scout rifle and was ~1000 glimmer short. I ran the little loop up the cliffs at the entrance to the Cindars on Venus for exactly 15 minutes (I set myself a timer!). But, I wasn't thrilled to do so even though it was less pure grindy that the (awesome looking) stand in one spot murder fest shown here.

Ideally, Bungie would institute a class of missions with a glimmer multiplier or some such thing. Something that encourages players to play while still granting that quick surge of Glimmer that is sometimes needed. First off, I'd like to see the Iron Banner itself be sorta self funding instead of a huge glimmer drain it is now. And for non-PVP maybe some missions where you raid an enemy glimmer mining operation or fight your way to a crashed enemy glimmer hauler. It just seems like there should be solutions that fit in with Destiny instead of players having to "break the game" (please note the quotes :) ) to do it themselves...

I love all of those ideas. I wish Crucible in general paid out more. You could play it all day and still not get where or what you need as far as glimmer goes. Hopefully Bungie does add glimmer missions or provide higher payouts in the near future.


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