This week in Destiny, we are talking a bit more about Exotic class items. We announced them along with the Prismatic subclass, and it's time we tell you more about this groundbreaking addition to Destiny 2—and that's just our first topic for the week!
This morning, we shared some amazing videos showcasing the Prismatic subclass coming with The Final Shape. Check them!
As you can see, you will not only have the new Aspects and Fragments coming with Prismatic, but also will get to further expand your options with the new Exotic class items. These are very special additions to Destiny 2 as each Exotic class item will have two random Exotic perks from a selection of existing Exotic armor perks, including some that belong to classes other than yours!
The Exotic Class items will be part of a new activity that unlocks after the Raid World First, at the beginning of Week 2. We don't want to spoil what the activity is all about or how to unlock it, but we can say it's farmable, and you will get a guaranteed random roll each time you complete it.
Similar to how Prismatic has a selection of abilities among all Light and Darkness classes, the Exotic class items in The Final Shape will have a mix of Exotic armor perks available for each class. We included some fan favorites as well as some perks that aligned with the Prismatic abilities and Aspects. We also chose to put perks in each column that would compound with each other, allowing for combinations that felt powerful and complementary, such as a Warlock bond with Spirit of Apotheosis and Spirit of the Star-Eater.
Prismatic is all about combining effects that used to belong to specific subclasses, and we wanted to bring that to the design of the Exotic class items, too. So, in many cases, we have adjusted the perks to work with a broader array of abilities. For example, Spirit of Caliban on the Hunter cloak works with all powered melees, not just Proximity Knife.
To keep things balanced, we have narrowed some of the perk effects to what we believe the spirit of (get it?) the original Exotic was. This allows the combination of two of them to not be overwhelming, and it maintains a reason to run the original Exotic armor. When a perk on the class item has the same effect as its original version you should expect some tuning changes. For example, in The Final Shape the original Armamentarium and Sixth Coyote will gain the ability to create Orbs of Light from your grenade and dodge respectively.
Check out all the possible combos below!
First column | Second column |
SPIRIT OF THE ASSASSIN Finishers and powered melee final blows grant invisibility. |
SPIRIT OF THE STAR-EATER
While your Super energy is full, picking up an Orb of Power overcharges your Super, granting it bonus damage. |
SPIRIT OF THE INMOST LIGHT
Using an ability empowers the other two abilities granting them improved energy regeneration. |
SPIRIT OF THE SYNTHOCEPS
Improved melee damage when you're surrounded. |
SPIRIT OF THE OPHIDIAN
Weapons ready very quickly. |
SPIRIT OF VERITY
Weapon final blows with a damage type matching your grenade grant a stacking grenade damage bonus. |
SPIRIT OF THE DRAGON
Using your class ability reloads all weapons and increases weapon handling speeds for a brief time. |
SPIRIT OF THE CYRTARACHNE
Gain Woven Mail when you use your grenade. |
SPIRIT OF GALANOR
Hits and final blows with your Super will return Super energy after it ends. |
SPIRIT OF THE GYRFALCON
Your Void weapons gain Volatile Rounds after you emerge from being invisible. |
SPIRIT OF THE FOETRACER
Damaging a powerful combatant or Guardian with an ability grants you a temporary damage bonus for weapons matching that ability's element. |
SPIRIT OF THE LIAR
Dealing damage with a powered melee or being hit by a melee attack will allow you to follow up with an extremely powerful melee counterpunch. |
SPIRIT OF CALIBAN
Powered melee final blows trigger an ignition. |
SPIRIT OF THE WORMHUSK
Dodging gives a small health and shield bump. |
SPIRIT OF RENEWAL
Allies inside the Duskfield take reduced damage, and targets inside the area deal reduced damage. |
SPIRIT OF THE COYOTE
Gain an additional class ability charge. |
First column | Second column |
SPIRIT OF THE ASSASSIN
Finishers and powered melee final blows grant invisibility. |
SPIRIT OF THE STAR-EATER
While your Super energy is full, picking up an Orb of Power overcharges your Super, granting it bonus damage. |
SPIRIT OF INMOST LIGHT
Using an ability empowers the other two abilities, granting them improved energy regeneration |
SPIRIT OF SYNTHOCEPS
Improved melee damage when you're surrounded. |
SPIRIT OF THE OPHIDIAN
Weapons ready very quickly. |
SPIRIT OF VERITY
Weapon final blows with a damage type matching your grenade grant a stacking grenade damage bonus. |
SPIRIT OF SEVERANCE
Powered melee or finisher final blows unleash a damaging explosion. |
SPIRIT OF CONTACT
Damaging a target with a powered melee causes all nearby enemies to suffer lightning strikes and become jolted. |
SPIRIT OF HOARFROST
Your Barricade becomes a wall of Stasis crystals that slows nearby targets when created. |
SPIRIT OF SCARS
Final blows with weapons that have a damage type matching your Super's element create a burst of healing around you that grants allies restoration. |
SPIRIT OF THE ETERNAL WARRIOR
Gain a damage bonus for weapons matching your Super's element when your Super ends. |
SPIRIT OF THE HORN
Your Barricade unleashes a blast of Solar energy that scorches targets |
SPIRIT OF THE ABEYANT
Improves Drengr's Lash. Drengr's Lash projectiles track targets more aggressively and travel further. |
SPIRIT OF ALPHA LUPI
Generates a healing pulse when Barricade is activated. |
SPIRIT OF THE BEAR
Move faster while guarding with the Unbreakable shield. Damage blocked with Unbreakable is converted to Super energy. |
SPIRIT OF THE ARMAMENTARIUM
Gain an additional grenade charge. |
First column | Second column |
SPIRIT OF THE ASSASSIN
Finishers and powered melee final blows grant invisibility. |
SPIRIT OF THE STAR-EATER
While your Super energy is full, picking up an Orb of Power overcharges your Super, granting it bonus damage. |
SPIRIT OF INMOST LIGHT
Using an ability empowers the other two abilities, granting them improved energy regeneration |
SPIRIT OF SYNTHOCEPS
Improved melee damage when you're surrounded. |
SPIRIT OF THE OPHIDIAN
Weapons ready very quickly. |
SPIRIT OF VERITY
Weapon final blows with a damage type matching your grenade grant a stacking grenade damage bonus. |
SPIRIT OF THE STAG
Your Rift provides damage reduction to allied Guardians standing in it. |
SPIRIT OF VESPER
Rifts periodically release Arc shockwaves. |
SPIRIT OF THE FILAMENTS
Casting an empowering rift will grant you Devour. |
SPIRIT OF HARMONY
Final blows with weapons that have a damage type matching your Super's element grant you Super energy. |
SPIRIT OF THE NECROTIC
Damaging combatants with your melee poisons them. Defeating a poisoned enemy spreads the condition. |
SPIRIT OF STARFIRE
Grenades recharge from empowered weapon damage, with empowered weapon final blows granting more energy. |
SPIRIT OF OSMIOMANCY
Your grenades recharge quicker on hits. The seeker spawned from Coldsnap grenades travels further. |
SPIRIT OF THE SWARM
Destroying a Tangle spawns Threadlings. |
SPIRIT OF APOTHEOSIS
Temporarily gain greatly increased melee and grenade regen after your Super ends. |
SPIRIT OF THE CLAW
Gain an additional melee charge. |
All of these exotic class item perks will only work when you have the Prismatic subclass equipped.
We knew we couldn't fit everyone's favorite perks into these without making the pools of available rolls too large—it was a balancing act to support lots of exciting options while also making it reasonable to chase a specific combination. However, we are also making a set of Exotic armor balance adjustments with the launch of The Final Shape, including some buffs that will impact both the original armor and its Spirit version. So, some of the class item perk combinations might end up being better than you expect. We'll have more to share about Exotic armor balance in general in the coming weeks.
We hope the amazing combinations that the new Exotic class items will allow when using Prismatic have ignited your imagination and you are already wondering what builds will work best when The Final Shape arrives. Let us know, and please share your early build ideas with us.
Guardians, you have shown the world again that, no matter who you face—be it one god or several—you will always prevail. Another of our greatest enemies entered The Pantheon this Tuesday, we hope this report helps with your task.
VANGUARD - GUARDIAN DISPATCH - ALL POINTS BULLETIN
DEFENDERS OF THE CITY,
You are tasked with the elimination of the following target:
- ORYX, THE TAKEN KING -
CLASSIFICATION
HAZARDS
INTEL
OF NOTE
Welcome, everyone, to the red border weapons bonanza! In a similar fashion to what we did last year, players who have not earned enough Deepsight weapons to unlock the Patterns of Year-6 Seasonal weapons now have the chance to catch up before The Final Shape launches.
Every day, from May 7 through June 3, players will get a guaranteed Deepsight weapon drop upon completion of a Seasonal activity. So, if you still have not unlocked the Pattern for, let's say, the Raconteur Bow from Season of Defiance, you can complete a Defiant Battleground to receive a Deepsight drop of that very weapon. You will get another the day after and another the day after that one, and so on until you have completed the Pattern. Don't worry much if you have more than one. If you keep playing, our knockout system will ensure you'll only get drops for those weapons.
So, what activities can you play from each Season to get these awesome rewards?
We hope you have a great time revisiting some of the amazing activities that have defined this year of Destiny 2, all while you complete your weapons collection.
First came The Whisper, then it was Zero Hour. The second-ever Destiny 2 secret Exotic mission is coming back on May 14. You'll be able to find it in the Into the Light node in the Director, and it has a few surprises up its sleeve.
Those capable enough to complete it before their time runs out (40 minutes on Normal and 20 minutes on Legend), will get the new craftable version of the Outbreak Perfected Exotic Pulse Rifle. Find some of the secret chests available each week to also unlock new additional perks for it. If you are looking for its Exotic catalyst, you'll have to complete Zero Hour on Legend difficulty, but remember that if you got the catalyst for the original version, you won't have to earn it again. That said, you will still want to do it to get the weekly Triumphs required to unlock the new Exotic ship.
Remember TR3-VR, the overly attached robot that kept the Cryptarchy's vaults safe in Zero Hour? It was impossible to miss! So much joy, so many wonderful memories... Well, great news, everyone! He'll be back, too.
To celebrate his timely return, we would love it if you all shared your best moments with him: well-scripted videos, funny screenshots, fanart, comics, musical numbers... it's all on the table. And if this is your first time meeting him, we can't wait to see your experiences.
Just don't forget to use the #MyFriendTR3VR hashtag when sharing it on social media so we can see your creations and maybe pick a few to share in the future. Our favorite submissions could get the AOTW or MOTW emblems (don't forget to include your BungieID with your creation).
Shaxx has been busy lately. Not only is he leading Guardians as they repel the Witness's forces in Onslaught, he also has secured three new maps for Crucible so everyone can test their 3v3 combat capabilities in new environments. Just remember to sign your waivers.
The new maps are called Eventide Labs, Cirrus Plaza, and Dissonance, and they are set on Europa, Neptune, and a terraformed Pyramid ship. We have a new trailer so you can check them out in all their glory!
Don't worry about map rotations either. These maps have their own playlist, so you can play them non-stop until you know them better than yourself. Everyone who participates in the playlist before The Final Shape goes live gets an incredible Crucible-themed emblem!
In anticipation of our battle with the Witness, we want everyone to be ready. And we really mean it. Starting May 7 and running through June 3, we have launched Destiny 2: Expansion Open Access period.
During those 28 days, the following contents will be available to all players:
Expansions
Year-6 Seasons
PlayStation Plus members can also claim the Destiny 2: Lightfall, which will be available up until June 3. No matter what Expansion you play, all the rewards you earn during this period are yours to keep forever, no matter if they are Exotics, raid weapons, or high-stat Legendary armor.
And that's not all! When The Final Shape launches on June 4, the campaigns for Shadowkeep and Beyond Light along with the Stasis subclass will remain available to all players at no additional cost.
If you are looking to get everything else that the Shadowkeep and Beyond Light expansions have to offer beyond the campaigns, we will have two packs at your disposal, similar to the Forsaken Pack.
The Shadowkeep Pack grants access to:
The Beyond Light Pack grants access to:
Once The Final Shape is live, we'll also launch a new pack called the Destiny 2: Legacy Collection 2024. This pack will give you access to some of the best content Destiny has to offer:
On May 19, Team Bungie will compete in The Gauntlet, a charity tournament of tabletop games amongst game industry professionals, all in support of our longtime partner Gamer's Engaged.
How can you help us Shine Triumphant and take home the trophy again? Donate to grant our team powerups on the day of the competition. Not only that, but by contributing, can earn one of three awesome incentives.
Head over to https://bung.ie/gauntlet now to learn more about the competition, find out the work that Gamer's Engaged does, and support the campaign. Don't forget to tune in to the livestream of the competition on May 19 at 11 AM PT!
May is Asian American and Native Hawaiian/Pacific Islander (AANHPI) Heritage Month, and the Asians@Bungie employee resource group is celebrating with the Stand With Asians Collectible Pin and accompanying Harmonic Waves emblem.
Last year, Guardians raised an incredible $163,385 for International Community Health Services (ICHS)—a nonprofit healthcare organization based in Seattle, Washington, and a leading voice in challenging anti-Asian hate.
During the month of May, for each purchase of the Stand With Asians pin during the month of May, $7 will be donated to ICHS. Your donations will fund free and low-cost health services for uninsured or underinsured ICHS patients who would otherwise be unable to afford them.
Asians@Bungie was founded at the end of 2021 in response to rising discrimination and violence against AANHPI communities. Their mission is to uplift their fellow AANHPI employees, to provide Bungie diverse insight int AANHPI cultures, and to support local AANHPI communities.
ICHS was formed in 1973 by young Asian American activists with the goal of disrupting systemic racism that denied healthcare to Asian immigrant communities. Today, ICHS remains deeply rooted in the Asian Pacific Islander community and continues to provide culturally and linguistically appropriate health services in more than 70 languages. This has significantly improved the wellness of King County's diverse people and communities, regardless of patients' ability to pay.
We invite all allies to support the AANHPI communities by purchasing the Stand With Asians pin, which also comes with the Harmonic Waves emblem. You can purchase the pin at both the Bungie Store and the EU Bungie Store.
The Harmonic Waves emblem will also be available with a $10 donation through the Bungie Foundation. All donations received in May will support ICHS.
Solar Warlock Money Gang. We LOVE casting Wells.
Known Issues List | Help Forums | Bungie Help TwitterMaking the Rounds Triumph
While all of the information directly related to the BRAVE weapon quests is now available, the Making the Rounds Triumph is not able to be completed yet. Players will be directed to speak to Shaxx during the last week of Into the Light.Risky Archery Emote
Due to an issue, the Risky Archery emote has been temporarily changed to use a different animation. Once the issue is fixed in a future update, the Risky Archery emote will return to its normal animation.Player Privacy and Safety Update
As mentioned in our recent March 14 TWID, we are continuing with our efforts to ensure player privacy and safety online in Destiny 2. Our goal is to provide age-appropriate experiences to all our players and give the adults responsible for our younger players a way to tailor those players' experiences. If you haven't already, please visit Bungie.net or use the prompt after launching Destiny 2 to update your date of birth.Parental Controls
In May, parents, guardians, and other responsible adults will be able to adjust their child's Destiny 2 settings.
To set up parental controls, both the child and their adult will need a Bungie.net account, and we will need to verify that the person providing consent and setting controls is an adult. We have created a Parental Controls Help article with details explaining how to create an account and link it up to their child's.
We are also updating our privacy policy on May 14. Please visit Bungie.net to create or manage your account and set your preferences today.Known Issues
While we continue investigating various known issues, here is a list of the latest issues that were reported to us in our #Help forum:
- Players are not receiving rewards from one of the secret chests in the Shattered Throne dungeon.
- The Spanish version of Revision Zero's Exotic perk description is displaying incorrectly.
For a full list of emergent issues in Destiny 2, review our Known Issues article. Players who observe other issues should report them to our #Help forum.
Yes, you can pet the robot dog. Yes, you can buy him some spicy ramen if he's around. Yes, we asked the narrative team about how he would eat it. No, such a question did not kickstart an investigation...
Archie, by Heinz Art via Twitter/X
Look, friends. We can't give you back the time it took to get to Onslaught's wave 50 only to literally fall at the gates of the last boss encounter. But we can award you a cool emblem for giving everyone a good chuckle.
Movie of the Week: Warlock Jump was not at fault
There's an alternative point of view, even!
Congratulations to this week's winners. Please, don't forget to add the BungieIDs of everyone who helped with your creation so we can grant the special emblems.
Hope that was enough info to get your brains working on what builds will be fun when you combine the perfect Exotic class item roll with Prismatic abilities. And we ain't done yet. We still have more in store to share in these final weeks leading into The Final Shape on June 4. Want a hint? We'll talk about weapon tuning in a standalone article next Wednesday.
Until then, how about some Onslaught?
Destiny 2 Community Team