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Difference in community (Destiny)

by MacAddictXIV @, Seattle WA, Thursday, December 17, 2015, 18:39 (3500 days ago) @ Cody Miller

Why was the Halo community considerably more open, fun, and creative than the Destiny community?

Polygon has an article about the ability to buy class boosters. But the part that is relevant:

The new boost is a cause for concern, because it may be evidence that Bungie and publisher Activision have stopped seeing points of superfluous friction in Destiny’s gameplay systems as design flaws and started to see them as opportunities to extract money from players.


I've felt this way since day one, but it is just front and center now. Proof positive are the broken game systems people complain about not actually being fixed, but instead being replaced with something else that has its own (sometimes worse) problems. At first I thought Bungie was just incompetent. But they aren't. It is intentional.

The answer is simply because Halo was a game that gave, not a game that took.

Destiny takes.

I wonder when it will finally tip.

I don't disagree with you that Activision and Bungie are in it for money (every company is) whether they are exploiting players just for money I think is Activisions realm.

As for Halo vs. Destiny taking and giving, that is actually far more complicated. I personally think all games take and give it just depends on what the game is. Halo gave a whole lot more than it took, that is true. However I personally don't think that Destiny takes more than it gives. I think that Destiny is a far more complex beast than Halo was. Just the nature of the game makes it so. Add in fans that are influencing the outcome of the game and that makes it even more complex.

Because of the complexity and, compared to Halo, being a far less static game I think the give and take for each individual player varies greatly. We have all experienced this when a patch or a DLC comes out.

It really depends on the player what you give to the game and what you take from it. The game itself could make those differences more extreme, but I don't think Bungie is trying to make it so.


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