
Difference in community (Destiny)
I'm a bit tired of seeing people say things like this. I don't personally have a problem with the way Destiny has implemented microtransactions. I don't have a problem with them selling Sparks of Light (other than $30 being a huge ripoff). Hell, I wouldn't have a problem you could straight out buy exotics for money, or pay to immediately get a character to 320 Light. The fact is, if someone did that, it wouldn't affect you or the way you play.
You are wrong. It would absolutely affect everybody who doesn't pay.
Just look at the very specific example that already exists: the subclasses. That third subclass levels WAY slower than the other two. This is due to a lot of things like changes to bounty exp, and rewards for various activities. But still isn't it suspicious that first there were Exotic class items that leveled your subclass 25% faster (which you had to pay for), and now a way to do it by paying directly? Huh. You don't think the fact that the subclasses level slowly now has anything to do with those offerings do you? No way, can't be.
That's the point of the article. Instead of fixing 'frictions' they have you pay to get around them. Net loss for everybody else, since the frictions are still in the game instead of not. With microtransactions, people who don't pay have to deal with the frictions.
I've made this crystal clear in the past. Pete the Duck knows!
My time is really super valuable - more than ever in fact. I purposely do not go to theatres that play ads before the film (trailers are okay), I do not watch live television, I block ads on the internet, and generally do everything I can just to have a great experience when I want to entertain myself and not be intruded upon. It pisses me off when my leisure time is interrupted because someone wants to make a buck.
But this is worse, because my leisure time is actively worse. It's like going to see a movie, and having people talk in the theatre. Rather than kickign them out or shutting them up, the management says "Well, you can pay extra to go to our no talking theatre".
Sound ridiculous? That's exactly the same thing as paying to bypass 'frictions'.
Complete thread:
- Difference in community -
Cody Miller,
2015-12-17, 18:27
- Difference in community -
MacAddictXIV,
2015-12-17, 18:39
- Difference in community -
cheapLEY,
2015-12-17, 19:19
- Difference in community -
Cody Miller,
2015-12-17, 20:11
- ^^^ Agreed. - Kahzgul, 2015-12-17, 22:22
- Difference in community - cheapLEY, 2015-12-17, 23:21
- Difference in community -
Cody Miller,
2015-12-17, 20:11
- Difference in community -
cheapLEY,
2015-12-17, 19:19
- TIL levelling in an RPG is a design flaw.
- Funkmon, 2015-12-17, 19:14
- TIL levelling in an RPG is a design flaw. - Cody Miller, 2015-12-17, 19:21
- A treatise on character levels in RPGs -
Kahzgul,
2015-12-17, 22:13
- +9001
- Avateur, 2015-12-17, 22:46
- A treatise on character levels in RPGs -
Cody Miller,
2015-12-17, 23:02
- A treatise on character levels in RPGs - Kahzgul, 2015-12-17, 23:12
- On Tutorials . . . - cheapLEY, 2015-12-17, 23:36
- A treatise on character levels in RPGs - Korny, 2015-12-18, 00:05
- A treatise on character levels in RPGs - Ragashingo, 2015-12-18, 01:44
- +9001
- This is not new. We've been talking about this since... -
slycrel,
2015-12-17, 20:01
- ^^^ This. 100% correct.
- Kahzgul, 2015-12-17, 22:14
- ^^^ This. 100% correct.
- There are differences, but the community is strong. *IMG* -
Leviathan,
2015-12-17, 20:11
- There are differences, but the community is strong. *IMG* -
Cody Miller,
2015-12-17, 20:15
- There are differences, but the community is strong. *IMG* - Leviathan, 2015-12-17, 20:36
- I don't like it as much either. -
Funkmon,
2015-12-17, 21:19
- Good post. - cheapLEY, 2015-12-17, 23:19
- There are differences, but the community is strong. *IMG* -
Cody Miller,
2015-12-17, 20:15
- Destiny: The Taking King. ;-)
- dogcow, 2015-12-17, 20:17
- Difference in community - CruelLEGACEY, 2015-12-19, 14:14
- Difference in community -
MacAddictXIV,
2015-12-17, 18:39