This. (Destiny)
In that case, why have overlap at all? Why not just see the wall in the distance and be unable to get there? If you can't walk from the forgotten shore to the plague lands then what's the point in even having them connected? Seems like a strange choice. Just make it separate and let us see the wall in skybox.
Might save development costs from partial geometry re-use.
Use emotional connection and create contrast by using differences in a familiar scene.
Why WOULDN'T you have overlap? I LOVE the idea of seeing an area I played in, at a different time.
Complete thread:
- Changes to the Cosmodrome, we were both right. *SP?* -
dogcow,
2016-06-21, 15:37
- This is interesting. -
Funkmon,
2016-06-21, 15:50
- This is interesting. - stabbim, 2016-06-21, 18:30
- Symantecs *SP* -
Mid7night,
2016-06-21, 16:12
- Symantecs *SP* - uberfoop, 2016-06-21, 16:26
- Norton Anti Virus *SP* - Funkmon, 2016-06-21, 16:33
- My understanding -
CruelLEGACEY,
2016-06-21, 16:37
- Yeah, that's what it sounds like to me, too.
- Kahzgul, 2016-06-21, 16:42
- it's like a bad episode of Dr. Who
- electricpirate, 2016-06-21, 16:49
- Are there any other kinds?
- Korny, 2016-06-21, 17:06
- What took you so long?! - CruelLEGACEY, 2016-06-21, 17:08
- There are the ones with Peter Capaldi, then all the rest - SonofMacPhisto, 2016-06-21, 17:52
- Are there any other kinds?
- Yeah, that's what it sounds like to me, too.
- Symantecs, AKA *Semantics... -
Korny,
2016-06-21, 16:57
- Symantecs, AKA *Semantics... -
Cody Miller,
2016-06-21, 18:09
- Symantecs, AKA *Semantics... - stabbim, 2016-06-21, 18:34
- Symantecs, AKA *Semantics... -
uberfoop,
2016-06-21, 18:43
- This. -
Claude Errera,
2016-06-21, 19:24
- +1 -
CruelLEGACEY,
2016-06-21, 19:28
- Why not do it yourself in a CAD program?
- Funkmon, 2016-06-21, 19:34
- *Snerk*
- Ragashingo, 2016-06-21, 19:38
- *Snerk*
- +1 - Kermit, 2016-06-21, 19:52
- Why not do it yourself in a CAD program?
- Too bad... -
slycrel,
2016-06-21, 19:52
- Too bad... -
marmot 1333,
2016-06-21, 22:06
- Too bad... -
slycrel,
2016-06-22, 03:06
- Too bad... - uberfoop, 2016-06-22, 03:27
- Too bad... -
slycrel,
2016-06-22, 03:06
- Too bad... -
marmot 1333,
2016-06-21, 22:06
- This. -
Cody Miller,
2016-06-21, 20:07
- This. - uberfoop, 2016-06-21, 20:10
- I think you're confused about how it works -
CruelLEGACEY,
2016-06-21, 20:41
- I think you're confused about how it works -
Cody Miller,
2016-06-21, 21:11
- I think you're confused about how it works -
Claude Errera,
2016-06-21, 21:13
- I think you're confused about how it works -
Cody Miller,
2016-06-21, 21:16
- I think you're confused about how it works - uberfoop, 2016-06-21, 21:21
- I think you're confused about how it works -
Cody Miller,
2016-06-21, 21:16
- I think you're confused about how it works - CruelLEGACEY, 2016-06-21, 21:13
- I think you're confused about how it works - uberfoop, 2016-06-21, 21:17
- I think you're confused about how it works - Korny, 2016-06-21, 21:20
- I think you're confused about how it works - Kahzgul, 2016-06-21, 23:40
- I think you're confused about how it works -
Claude Errera,
2016-06-21, 21:13
- I think you're confused about how it works -
Cody Miller,
2016-06-21, 21:11
- This. - Kahzgul, 2016-06-21, 23:37
- +1 -
CruelLEGACEY,
2016-06-21, 19:28
- This. -
Claude Errera,
2016-06-21, 19:24
- Symantecs, AKA *Semantics... -
Cody Miller,
2016-06-21, 18:09
- Symantecs *SP* - stabbim, 2016-06-21, 18:31
- This clinches it - narcogen, 2016-06-21, 22:26
- Changes to the Cosmodrome, we were both right. *SP?* - Vortech, 2016-06-22, 00:13
- This is interesting. -
Funkmon,
2016-06-21, 15:50