Avatar

Too bad... (Destiny)

by uberfoop @, Seattle-ish, Wednesday, June 22, 2016, 03:27 (2926 days ago) @ slycrel

Tying it to mission difficulty or some other blended approach would be interesting, but also be unusual behavior for Destiny. And the interface style can smoothly support a huge number of elements. Simply dumping two Patrol "missions" onto the director might be the most elegant solution.


Complete thread:

 RSS Feed of thread