"Value", "enough being enough" and that feeling of Déjà vu (Destiny)

by Claude Errera @, Wednesday, July 06, 2016, 13:37 (3155 days ago) @ Cody Miller

You put the problem so succinctly. If you can have more fun ignoring all these aspects of the game, then why are they even in the game? It would be better without them. This is all so plain and simple to see I cannot believe it isn't universally agreed upon.

Late to the party, because I've had limited internet access for a bit... but the answer to your question is as obvious to me as your confusion is to you.

SOME people have fun ignoring those aspects of the game. OTHER people really enjoy those aspects of the game. Your question really boils down to "why can't we make a game with the absolute minimum number of features that please EVERYONE, with no features that only please a subset of the population?"

And the answer to that is actually simple: because it would be over in less time than it would take to launch. :)


Complete thread:

 RSS Feed of thread