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More thoughts on Bungie and change (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Friday, March 23, 2018, 08:10 (2675 days ago) @ Avateur
edited by Cody Miller, Friday, March 23, 2018, 08:13

I don’t think there was any luck involved regarding the competitive play success of Halo. They simply designed a fun game with customization options. The competitive crowd could then customize things to their needs. I think customization goes further than anything else with regards to satisfying a competitive audience, since they can specifically tailor it to their requirements.

As a developer you can’t always know or anticipate this, so let them sort it out.


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