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False (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Saturday, June 23, 2018, 08:48 (2128 days ago) @ EffortlessFury

Despite being a tabletop game rather than a video game, the mark of a compelling narrative in D&D is having the world move on with and without your characters. What you choose to engage in, you impact; what you don't choose to engage in will continue without you.

That's not what I'm talking about. If you all take a vacation and resume your campaign two months later, it can be exactly where you left off. Of course you will not see or talk to everyone when you play. But you don't have to miss out on stuff between sessions because nothing happens when you aren't playing. You can pick up exactly where you left off.

I've long advocated for tons of content that you don't see in video games too. The only difference is that you never miss your opportunity to. Go back and play it again, and you will find something new. Don't play Forsaken week 1? Gone forever, sorry.


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