Loss Streak Changes (Destiny)

by EffortlessFury @, Thursday, June 28, 2018, 19:39 (2417 days ago) @ cheapLEY

Person one could even lose SIX games in a row instead of 5, and come out ahead even though their record is worse!


I don't think that matters at all. This isn't about coming out "ahead" with losses. It's solely about preventing people from getting screwed out of a bunch of rank for bad losing streaks. That's it.

Eh, there's gotta be something else they're doing here, because as it stands there is a VERY REAL issue. Let's look at some examples:

Let's assume the Win and Loss streaks perform exactly the same, but one is a gain and one is a loss:

Win += 20, 25, 30, 40, 50
Loss -= 20, 25, 30, 40, 50
LLLLLWWWWW = 0
LWLWLWLWLW = 0

You'll notice that both scenarios work out evenly.

Let's look at the scenario is the Loss streak is down shifted by 10 points:

Win += 20, 25, 30, 40, 50
Loss -= 10, 15, 20, 30, 40

LLLLLWWWWW = 50
LWLWLWLWLW = 50

Again, both scenarios even out. However, let's assume an increasing scale for Wins and a decreasing scale for Losses:

Win += 20, 25, 30, 40, 50
Loss -= 20, 15, 10, 5, 5

LLLLLWWWWW = 115
LWLWLWLWLW = 0

I initially set the first win and first loss values to the same absolute value. You'll see that in this scenario, there is a significant difference in points based on the order of the games. I then tried this again but with a significantly lower point Loss ceiling and a narrower reduction:

Win += 20, 25, 30, 40, 50
Loss -= 10, 8, 6, 4, 2

LLLLLWWWWW = 135
LWLWLWLWLW = 50

Still a significant difference. My argument here is eliminate the loss streak. Have a constant loss amount and have it break a win streak, but don't penalize for constant failure any more than you already have to.


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