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Loss Streak Changes (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Friday, June 29, 2018, 13:17 (2416 days ago) @ Xenos

You can argue that it's somehow less representative of your skill, but the system is already not representative of your skill pretty much at all since it's based on team performance, not personal performance

Measuring personal performance in terms of how much you contributed to winning is basically impossible, and it would create unhealthy incentives.

Base it on kills? Then players would trade kills an / or take risks instead of disengaging and letting the team clean up the kill. Base it on K/D? Then players would seek to maximize their own K/D, possibly at the team's expense. Base it on bombs armed and defused? Then the team who wipes the other team before anyone touches the bomb suffers. And if a player contributes to the win in a way not defined or tracked by stats? Then he's out of luck.

Further, sometimes you mesh and jive with people in ways that aren't mathematically apparent.

The only fair system is 'did your team win'.


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