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Contrary opinion (Criticism)

by Harmanimus, Saturday, September 15, 2018, 19:07 (252 days ago) @ Cody Miller

Re: Level being achievable and the deterministic pattern of Legendary Armor for VoG.

So, the thought has occurred to me that Bungie missed a great opportunity with powerful engrams (and learning from past errors) by having powerful/etc. engrams providing a dedicated growth up to a minimum Light (i.s., Raid level) by accounting for the gear in our inventories. The game knows what our best gear is for each slot, so why didn’t hey build the initial growth to account for that and always give you a boost to your lowest max slot? No more Forever 29 because Raid Boots won’t drop. And everyone has a clear path to reach the Endgame. With or without a Hard Mode you can still have challenges, etc. for your Endgame growth.

Clear and reliable growth should be the goal leading to the Endgame. Squeezing out the last legs of power and maximizing your gear should be what follows. But instead we get to claw our way up.


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