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This (Destiny)

by CruelLEGACEY @, Toronto, Thursday, April 04, 2019, 10:01 (1849 days ago) @ Claude Errera

Apparently, if you unequip your Sentry gear when you’re at 5 stacks, you keep the Taken damage buff without penalty, letting you melt the blockers and boss on the second damage phase in seconds.

Yep, I feel like just stripping all my armor off right before a win.


Well, the collection part of prime and the primeval part of prime are pretty different styles of play and the primeval part lasts long enough that it could be worth swapping armor for different mods/perks?


The few times I’ve actually used my Prime Invader armor, I take it all off once the match progresses to the Primeval phase. The only invader perk that I find makes a significant difference is the ability to lock the opponents’ bank, and that’s useless come the damage phase. So I swap over to armor that has perks that’ll actually make a difference.


Heh - silly me, I've been trying to get Prime armor that contains the perks I normally play with!

I should have thought this through.

hah, in an ideal world I'd love to have a set of Prime armor that has the perks I want... but realistically speaking, that just isn't going to happen. It's take roughly 7 months for RNG to grant me a set of armor for my Hunter that has the perks I want (for the most part... still a couple areas I can upgrade). And that's pulling armor from Dreaming City, Last Wish, and Scourge of the Past; all destinations/activities that I have put A LOT of time into. There's just no way I'm going to sink similar time into grinding out Gambit Prime armor with similar perks.

I'm not even convinced that the Prime-specific perks are all that worthwhile. They're cool, no doubt. But I'm not convinced that running a Notorious Invader set was worth sacrificing my enhanced Grenade reloader and grenade launcher reserve perks, or my Orpheus rigs, or all the Super mods I have on my usual armor.


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